From b9bd02299aa541cd8d05a60326500d2f3a4f2670 Mon Sep 17 00:00:00 2001 From: Mitchell Richters <mjr4077au@gmail.com> Date: Tue, 11 Oct 2022 12:34:30 +1100 Subject: [PATCH] - RR: Pitch-adjusted velocity for `shootstuff()` when free-aiming. --- source/games/duke/src/player_r.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/games/duke/src/player_r.cpp b/source/games/duke/src/player_r.cpp index 2d48dd28e..b2c7a0b9e 100644 --- a/source/games/duke/src/player_r.cpp +++ b/source/games/duke/src/player_r.cpp @@ -511,7 +511,7 @@ static void shootstuff(DDukeActor* actor, int p, DVector3 pos, DAngle ang, int a } else { - zvel = ps[p].horizon.sum().Tan() * 49.; + setFreeAimVelocity(vel, zvel, ps[p].horizon.sum(), 49.); } } else