From b58b21cca0c6c4b7c0456d6ce2c031f2f243f739 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Fri, 11 Dec 2020 19:33:06 +0100 Subject: [PATCH] - Exhumed: The global variable holding the Ramses sprite index was not stored in a savegame. As a result it could result in the player facing an incorrect direction if this variable had not been set in a previous session. Fixes #235. --- source/exhumed/src/exhumed.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/source/exhumed/src/exhumed.cpp b/source/exhumed/src/exhumed.cpp index 56a2fe0d7..8a80003ce 100644 --- a/source/exhumed/src/exhumed.cpp +++ b/source/exhumed/src/exhumed.cpp @@ -680,6 +680,7 @@ void SerializeState(FSerializer& arc) ("slipmode", bSlipMode) ("leveltime", leveltime) ("cinemaseen", nCinemaSeen) + ("spiritsprite", nSpiritSprite) .EndObject(); } }