From b50b1ad198a013ce11d016cbd0ca40d185e886e7 Mon Sep 17 00:00:00 2001 From: terminx Date: Wed, 10 Oct 2018 19:15:06 +0000 Subject: [PATCH] Fix huge bug in CON_COPY git-svn-id: https://svn.eduke32.com/eduke32@7060 1a8010ca-5511-0410-912e-c29ae57300e0 --- source/duke3d/src/gameexec.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/duke3d/src/gameexec.cpp b/source/duke3d/src/gameexec.cpp index a7d85406d..c0afd2fb1 100644 --- a/source/duke3d/src/gameexec.cpp +++ b/source/duke3d/src/gameexec.cpp @@ -5079,7 +5079,7 @@ GAMEEXEC_STATIC void VM_Execute(native_t loop) = (aGameArrays[srcArray].flags & GAMEARRAY_VARSIZE) ? Gv_GetVarX(aGameArrays[srcArray].size) : aGameArrays[srcArray].size; int const destArraySize - = (aGameArrays[destArray].flags & GAMEARRAY_VARSIZE) ? Gv_GetVarX(aGameArrays[srcArray].size) : aGameArrays[destArray].size; + = (aGameArrays[destArray].flags & GAMEARRAY_VARSIZE) ? Gv_GetVarX(aGameArrays[destArray].size) : aGameArrays[destArray].size; if (EDUKE32_PREDICT_FALSE(srcArrayIndex > srcArraySize || destArrayIndex > destArraySize)) continue;