diff --git a/source/games/duke/src/actors.cpp b/source/games/duke/src/actors.cpp index fefaf5607..645a2114a 100644 --- a/source/games/duke/src/actors.cpp +++ b/source/games/duke/src/actors.cpp @@ -4405,7 +4405,7 @@ void handle_se24(DDukeActor *actor, bool scroll, double mult) void handle_se25(DDukeActor* actor, int snd1, int snd2) { auto sec = actor->sector(); - auto add = actor->spr.yint * zmaptoworld; + auto add = actor->spr.yint * (1 / 16.); if (sec->floorz <= sec->ceilingz) actor->spr.shade = 0;