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- Rename PlayerHorizon
private members in preparation for replacement work.
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parent
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commit
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2 changed files with 16 additions and 16 deletions
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@ -359,14 +359,14 @@ FSerializer& Serialize(FSerializer& arc, const char* keyname, PlayerHorizon& w,
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{
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arc("horiz", w.ZzHORIZON)
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("horizoff", w.ZzHORIZOFF)
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("inputdisabled", w.inputdisabled)
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("inputdisabled", w.legacyDisabledPitch)
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.EndObject();
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if (arc.isReading())
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{
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w.ZzOLDHORIZON = w.ZzHORIZON;
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w.ZzOHORIZOFF = w.ZzHORIZOFF;
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w.inputdisabled = w.inputdisabled;
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w.legacyDisabledPitch = w.legacyDisabledPitch;
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w.resetAdjustmentPitch();
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}
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}
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@ -34,20 +34,20 @@ struct PlayerHorizon
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DAngle horizLERPSUM(double const interpfrac) { return interpolatedvalue(horizOLDSUM(), horizSUM(), interpfrac); }
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// Ticrate playsim adjustment helpers.
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void resetAdjustmentPitch() { adjustment = nullAngle; }
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bool targetedPitch() { return target.Sgn(); }
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void resetAdjustmentPitch() { legacyAdjustmentPitch = nullAngle; }
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bool targetedPitch() { return legacyTargetPitch.Sgn(); }
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// Input locking helpers.
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void lockPitch() { inputdisabled = true; }
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void unlockPitch() { inputdisabled = false; }
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bool lockedPitch() { return targetedPitch() || inputdisabled; }
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void lockPitch() { legacyDisabledPitch = true; }
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void unlockPitch() { legacyDisabledPitch = false; }
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bool lockedPitch() { return targetedPitch() || legacyDisabledPitch; }
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// Ticrate playsim adjustment setters and processor.
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void addPitch(DAngle const value)
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{
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if (!SyncInput())
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{
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adjustment += value;
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legacyAdjustmentPitch += value;
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}
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else
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{
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@ -62,7 +62,7 @@ struct PlayerHorizon
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if (!SyncInput() && !backup)
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{
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target = value.Sgn() ? value : minAngle;
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legacyTargetPitch = value.Sgn() ? value : minAngle;
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}
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else
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{
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@ -75,7 +75,7 @@ struct PlayerHorizon
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{
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if (targetedPitch())
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{
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auto delta = deltaangle(ZzHORIZON, target);
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auto delta = deltaangle(ZzHORIZON, legacyTargetPitch);
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if (abs(delta).Degrees() > 0.45)
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{
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@ -83,19 +83,19 @@ struct PlayerHorizon
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}
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else
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{
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ZzHORIZON = target;
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target = nullAngle;
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ZzHORIZON = legacyTargetPitch;
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legacyTargetPitch = nullAngle;
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}
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}
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else if (adjustment.Sgn())
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else if (legacyAdjustmentPitch.Sgn())
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{
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ZzHORIZON += adjustment * scaleAdjust;
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ZzHORIZON += legacyAdjustmentPitch * scaleAdjust;
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}
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}
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private:
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DAngle target, adjustment;
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bool inputdisabled;
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DAngle legacyTargetPitch, legacyAdjustmentPitch;
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bool legacyDisabledPitch;
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};
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struct PlayerAngle
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