mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-15 17:01:28 +00:00
- removed some SDL 1 parts.
This commit is contained in:
parent
afe5128c70
commit
b389c99bf5
3 changed files with 2 additions and 207 deletions
|
@ -1,13 +0,0 @@
|
||||||
|
|
||||||
#include "compat.h"
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
extern "C" {
|
|
||||||
#endif
|
|
||||||
|
|
||||||
void wii_open(void);
|
|
||||||
void wii_initgamevideo(void);
|
|
||||||
|
|
||||||
#ifdef __cplusplus
|
|
||||||
}
|
|
||||||
#endif
|
|
|
@ -1,39 +0,0 @@
|
||||||
// Windows DIB/DirectDraw interface layer for the Build Engine
|
|
||||||
// Originally by Jonathon Fowler (jf@jonof.id.au)
|
|
||||||
|
|
||||||
#ifndef build_interface_layer_
|
|
||||||
#define build_interface_layer_ WIN
|
|
||||||
|
|
||||||
#include "compat.h"
|
|
||||||
#include "windows_inc.h"
|
|
||||||
|
|
||||||
extern uint32_t maxrefreshfreq;
|
|
||||||
|
|
||||||
extern int32_t glusecds;
|
|
||||||
|
|
||||||
extern char di_disabled;
|
|
||||||
extern char forcegl;
|
|
||||||
|
|
||||||
HWND win_gethwnd(void);
|
|
||||||
HINSTANCE win_gethinstance(void);
|
|
||||||
|
|
||||||
extern void idle_waitevent_timeout(uint32_t timeout);
|
|
||||||
|
|
||||||
static inline void idle_waitevent(void)
|
|
||||||
{
|
|
||||||
idle_waitevent_timeout(100);
|
|
||||||
}
|
|
||||||
|
|
||||||
static inline void idle(void)
|
|
||||||
{
|
|
||||||
idle_waitevent();
|
|
||||||
}
|
|
||||||
|
|
||||||
#include "baselayer.h"
|
|
||||||
|
|
||||||
#else
|
|
||||||
#if (build_interface_layer_ != WIN)
|
|
||||||
#error "Already using the " build_interface_layer_ ". Can't now use Windows."
|
|
||||||
#endif
|
|
||||||
#endif // build_interface_layer_
|
|
||||||
|
|
|
@ -25,16 +25,10 @@
|
||||||
# include "gtkbits.h"
|
# include "gtkbits.h"
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#ifdef __ANDROID__
|
#if defined __APPLE__
|
||||||
# include <android/log.h>
|
|
||||||
#elif defined __APPLE__
|
|
||||||
# include "osxbits.h"
|
# include "osxbits.h"
|
||||||
# include <mach/mach.h>
|
# include <mach/mach.h>
|
||||||
# include <mach/mach_time.h>
|
# include <mach/mach_time.h>
|
||||||
#elif defined GEKKO
|
|
||||||
# include "wiibits.h"
|
|
||||||
# include <ogc/lwp.h>
|
|
||||||
# include <ogc/lwp_watchdog.h>
|
|
||||||
#elif defined _WIN32
|
#elif defined _WIN32
|
||||||
# include "winbits.h"
|
# include "winbits.h"
|
||||||
#endif
|
#endif
|
||||||
|
@ -948,15 +942,6 @@ int32_t initinput(void)
|
||||||
|
|
||||||
memset(g_keyNameTable, 0, sizeof(g_keyNameTable));
|
memset(g_keyNameTable, 0, sizeof(g_keyNameTable));
|
||||||
|
|
||||||
#if SDL_MAJOR_VERSION == 1
|
|
||||||
#define SDL_SCANCODE_TO_KEYCODE(x) (SDLKey)(x)
|
|
||||||
#define SDL_JoystickNameForIndex(x) SDL_JoystickName(x)
|
|
||||||
#define SDL_NUM_SCANCODES SDLK_LAST
|
|
||||||
if (SDL_EnableKeyRepeat(250, 30))
|
|
||||||
initprintf("Error enabling keyboard repeat.\n");
|
|
||||||
SDL_EnableUNICODE(1); // let's hope this doesn't hit us too hard
|
|
||||||
#endif
|
|
||||||
|
|
||||||
for (i = SDL_NUM_SCANCODES - 1; i >= 0; i--)
|
for (i = SDL_NUM_SCANCODES - 1; i >= 0; i--)
|
||||||
{
|
{
|
||||||
if (!keytranslation[i])
|
if (!keytranslation[i])
|
||||||
|
@ -965,16 +950,9 @@ int32_t initinput(void)
|
||||||
Bstrncpyz(g_keyNameTable[keytranslation[i]], SDL_GetKeyName(SDL_SCANCODE_TO_KEYCODE(i)), sizeof(g_keyNameTable[0]));
|
Bstrncpyz(g_keyNameTable[keytranslation[i]], SDL_GetKeyName(SDL_SCANCODE_TO_KEYCODE(i)), sizeof(g_keyNameTable[0]));
|
||||||
}
|
}
|
||||||
|
|
||||||
#if SDL_MAJOR_VERSION >= 2
|
|
||||||
if (!SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER))
|
if (!SDL_InitSubSystem(SDL_INIT_GAMECONTROLLER))
|
||||||
#else
|
|
||||||
if (!SDL_InitSubSystem(SDL_INIT_JOYSTICK))
|
|
||||||
#endif
|
|
||||||
{
|
{
|
||||||
#if SDL_MAJOR_VERSION >= 2
|
|
||||||
LoadSDLControllerDB();
|
LoadSDLControllerDB();
|
||||||
#endif
|
|
||||||
|
|
||||||
joyScanDevices();
|
joyScanDevices();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -986,18 +964,13 @@ int32_t initinput(void)
|
||||||
//
|
//
|
||||||
void uninitinput(void)
|
void uninitinput(void)
|
||||||
{
|
{
|
||||||
#ifdef _WIN32
|
|
||||||
Win_SetKeyboardLayoutUS(0);
|
|
||||||
#endif
|
|
||||||
mouseUninit();
|
mouseUninit();
|
||||||
|
|
||||||
#if SDL_MAJOR_VERSION >= 2
|
|
||||||
if (controller)
|
if (controller)
|
||||||
{
|
{
|
||||||
SDL_GameControllerClose(controller);
|
SDL_GameControllerClose(controller);
|
||||||
controller = NULL;
|
controller = NULL;
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
if (joydev)
|
if (joydev)
|
||||||
{
|
{
|
||||||
|
@ -1006,7 +979,6 @@ void uninitinput(void)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
#ifndef GEKKO
|
|
||||||
const char *joyGetName(int32_t what, int32_t num)
|
const char *joyGetName(int32_t what, int32_t num)
|
||||||
{
|
{
|
||||||
static char tmp[64];
|
static char tmp[64];
|
||||||
|
@ -1017,13 +989,8 @@ const char *joyGetName(int32_t what, int32_t num)
|
||||||
if ((unsigned)num > (unsigned)joystick.numAxes)
|
if ((unsigned)num > (unsigned)joystick.numAxes)
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
||||||
#if SDL_MAJOR_VERSION >= 2
|
|
||||||
if (controller)
|
if (controller)
|
||||||
{
|
{
|
||||||
# if 0
|
|
||||||
// Use this if SDL's provided strings ever become user-friendly.
|
|
||||||
return SDL_GameControllerGetStringForAxis((SDL_GameControllerAxis)num);
|
|
||||||
# else
|
|
||||||
static char const * axisStrings[] =
|
static char const * axisStrings[] =
|
||||||
{
|
{
|
||||||
"Left Stick X-Axis",
|
"Left Stick X-Axis",
|
||||||
|
@ -1035,9 +1002,7 @@ const char *joyGetName(int32_t what, int32_t num)
|
||||||
NULL
|
NULL
|
||||||
};
|
};
|
||||||
return axisStrings[num];
|
return axisStrings[num];
|
||||||
# endif
|
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
Bsprintf(tmp, "Axis %d", num);
|
Bsprintf(tmp, "Axis %d", num);
|
||||||
return (char *)tmp;
|
return (char *)tmp;
|
||||||
|
@ -1046,13 +1011,8 @@ const char *joyGetName(int32_t what, int32_t num)
|
||||||
if ((unsigned)num > (unsigned)joystick.numButtons)
|
if ((unsigned)num > (unsigned)joystick.numButtons)
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
||||||
#if SDL_MAJOR_VERSION >= 2
|
|
||||||
if (controller)
|
if (controller)
|
||||||
{
|
{
|
||||||
# if 0
|
|
||||||
// See above.
|
|
||||||
return SDL_GameControllerGetStringForButton((SDL_GameControllerButton)num);
|
|
||||||
# else
|
|
||||||
static char const * buttonStrings[] =
|
static char const * buttonStrings[] =
|
||||||
{
|
{
|
||||||
"A",
|
"A",
|
||||||
|
@ -1073,9 +1033,7 @@ const char *joyGetName(int32_t what, int32_t num)
|
||||||
NULL
|
NULL
|
||||||
};
|
};
|
||||||
return buttonStrings[num];
|
return buttonStrings[num];
|
||||||
# endif
|
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
Bsprintf(tmp, "Button %d", num);
|
Bsprintf(tmp, "Button %d", num);
|
||||||
return (char *)tmp;
|
return (char *)tmp;
|
||||||
|
@ -1089,7 +1047,6 @@ const char *joyGetName(int32_t what, int32_t num)
|
||||||
default: return NULL;
|
default: return NULL;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
|
|
||||||
//
|
//
|
||||||
|
@ -1110,7 +1067,6 @@ void mouseUninit(void)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
#if SDL_MAJOR_VERSION != 1
|
|
||||||
//
|
//
|
||||||
// grabmouse_low() -- show/hide mouse cursor, lower level (doesn't check state).
|
// grabmouse_low() -- show/hide mouse cursor, lower level (doesn't check state).
|
||||||
// furthermore return 0 if successful.
|
// furthermore return 0 if successful.
|
||||||
|
@ -1118,18 +1074,12 @@ void mouseUninit(void)
|
||||||
|
|
||||||
static inline char grabmouse_low(char a)
|
static inline char grabmouse_low(char a)
|
||||||
{
|
{
|
||||||
#if !defined EDUKE32_TOUCH_DEVICES
|
|
||||||
/* FIXME: Maybe it's better to make sure that grabmouse_low
|
/* FIXME: Maybe it's better to make sure that grabmouse_low
|
||||||
is called only when a window is ready? */
|
is called only when a window is ready? */
|
||||||
if (sdl_window)
|
if (sdl_window)
|
||||||
SDL_SetWindowGrab(sdl_window, a ? SDL_TRUE : SDL_FALSE);
|
SDL_SetWindowGrab(sdl_window, a ? SDL_TRUE : SDL_FALSE);
|
||||||
return SDL_SetRelativeMouseMode(a ? SDL_TRUE : SDL_FALSE);
|
return SDL_SetRelativeMouseMode(a ? SDL_TRUE : SDL_FALSE);
|
||||||
#else
|
|
||||||
UNREFERENCED_PARAMETER(a);
|
|
||||||
return 0;
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
#endif
|
|
||||||
|
|
||||||
//
|
//
|
||||||
// grabmouse() -- show/hide mouse cursor
|
// grabmouse() -- show/hide mouse cursor
|
||||||
|
@ -1138,9 +1088,7 @@ void mouseGrabInput(bool grab)
|
||||||
{
|
{
|
||||||
if (appactive && g_mouseEnabled)
|
if (appactive && g_mouseEnabled)
|
||||||
{
|
{
|
||||||
#if !defined EDUKE32_TOUCH_DEVICES
|
|
||||||
if ((grab != g_mouseGrabbed) && !grabmouse_low(grab))
|
if ((grab != g_mouseGrabbed) && !grabmouse_low(grab))
|
||||||
#endif
|
|
||||||
g_mouseGrabbed = grab;
|
g_mouseGrabbed = grab;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -1186,20 +1134,6 @@ void joyGetDeadZone(int32_t axis, uint16_t *dead, uint16_t *satur)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
//
|
|
||||||
//
|
|
||||||
// ---------------------------------------
|
|
||||||
//
|
|
||||||
// All things Timer
|
|
||||||
// Ken did this
|
|
||||||
//
|
|
||||||
// ---------------------------------------
|
|
||||||
//
|
|
||||||
//
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
//
|
//
|
||||||
//
|
//
|
||||||
// ---------------------------------------
|
// ---------------------------------------
|
||||||
|
@ -1459,11 +1393,6 @@ int32_t setvideomode_sdlcommon(int32_t *x, int32_t *y, int32_t c, int32_t fs, in
|
||||||
if (videoCheckMode(x, y, c, fs, 0) < 0)
|
if (videoCheckMode(x, y, c, fs, 0) < 0)
|
||||||
return -1;
|
return -1;
|
||||||
|
|
||||||
#ifdef GEKKO
|
|
||||||
if (!sdl_surface) // only run this the first time we set a video mode
|
|
||||||
wii_initgamevideo();
|
|
||||||
#endif
|
|
||||||
|
|
||||||
startwin_close();
|
startwin_close();
|
||||||
|
|
||||||
if (g_mouseGrabbed)
|
if (g_mouseGrabbed)
|
||||||
|
@ -1474,7 +1403,6 @@ int32_t setvideomode_sdlcommon(int32_t *x, int32_t *y, int32_t c, int32_t fs, in
|
||||||
|
|
||||||
while (lockcount) videoEndDrawing();
|
while (lockcount) videoEndDrawing();
|
||||||
|
|
||||||
#ifdef USE_OPENGL
|
|
||||||
if (sdl_surface)
|
if (sdl_surface)
|
||||||
{
|
{
|
||||||
if (bpp > 8)
|
if (bpp > 8)
|
||||||
|
@ -1488,7 +1416,6 @@ int32_t setvideomode_sdlcommon(int32_t *x, int32_t *y, int32_t c, int32_t fs, in
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
#endif
|
|
||||||
{
|
{
|
||||||
softsurface_destroy();
|
softsurface_destroy();
|
||||||
}
|
}
|
||||||
|
@ -1524,11 +1451,7 @@ void setvideomode_sdlcommonpost(int32_t x, int32_t y, int32_t c, int32_t fs, int
|
||||||
if (!gammabrightness)
|
if (!gammabrightness)
|
||||||
{
|
{
|
||||||
// float f = 1.0 + ((float)curbrightness / 10.0);
|
// float f = 1.0 + ((float)curbrightness / 10.0);
|
||||||
#if SDL_MAJOR_VERSION != 1
|
|
||||||
if (SDL_GetWindowGammaRamp(sdl_window, sysgamma[0], sysgamma[1], sysgamma[2]) == 0)
|
if (SDL_GetWindowGammaRamp(sdl_window, sysgamma[0], sysgamma[1], sysgamma[2]) == 0)
|
||||||
#else
|
|
||||||
if (SDL_GetGammaRamp(sysgamma[0], sysgamma[1], sysgamma[2]) >= 0)
|
|
||||||
#endif
|
|
||||||
gammabrightness = 1;
|
gammabrightness = 1;
|
||||||
|
|
||||||
// see if gamma really is working by trying to set the brightness
|
// see if gamma really is working by trying to set the brightness
|
||||||
|
@ -1600,11 +1523,7 @@ int32_t videoSetMode(int32_t x, int32_t y, int32_t c, int32_t fs)
|
||||||
if (c > 8 || !nogl)
|
if (c > 8 || !nogl)
|
||||||
{
|
{
|
||||||
int32_t i;
|
int32_t i;
|
||||||
#ifdef USE_GLEXT
|
|
||||||
int32_t multisamplecheck = (glmultisample > 0);
|
int32_t multisamplecheck = (glmultisample > 0);
|
||||||
#else
|
|
||||||
int32_t multisamplecheck = 0;
|
|
||||||
#endif
|
|
||||||
if (nogl)
|
if (nogl)
|
||||||
return -1;
|
return -1;
|
||||||
|
|
||||||
|
@ -1619,10 +1538,8 @@ int32_t videoSetMode(int32_t x, int32_t y, int32_t c, int32_t fs)
|
||||||
{ SDL_GL_CONTEXT_MINOR_VERSION, 1 },
|
{ SDL_GL_CONTEXT_MINOR_VERSION, 1 },
|
||||||
#endif
|
#endif
|
||||||
{ SDL_GL_DOUBLEBUFFER, 1 },
|
{ SDL_GL_DOUBLEBUFFER, 1 },
|
||||||
#ifdef USE_GLEXT
|
|
||||||
{ SDL_GL_MULTISAMPLEBUFFERS, glmultisample > 0 },
|
{ SDL_GL_MULTISAMPLEBUFFERS, glmultisample > 0 },
|
||||||
{ SDL_GL_MULTISAMPLESAMPLES, glmultisample },
|
{ SDL_GL_MULTISAMPLESAMPLES, glmultisample },
|
||||||
#endif
|
|
||||||
{ SDL_GL_STENCIL_SIZE, 1 },
|
{ SDL_GL_STENCIL_SIZE, 1 },
|
||||||
{ SDL_GL_ACCELERATED_VISUAL, 1 },
|
{ SDL_GL_ACCELERATED_VISUAL, 1 },
|
||||||
};
|
};
|
||||||
|
@ -1708,13 +1625,7 @@ void videoResetMode(void)
|
||||||
// begindrawing() -- locks the framebuffer for drawing
|
// begindrawing() -- locks the framebuffer for drawing
|
||||||
//
|
//
|
||||||
|
|
||||||
#ifdef DEBUG_FRAME_LOCKING
|
|
||||||
uint32_t begindrawing_line[BEGINDRAWING_SIZE];
|
|
||||||
const char *begindrawing_file[BEGINDRAWING_SIZE];
|
|
||||||
void begindrawing_real(void)
|
|
||||||
#else
|
|
||||||
void videoBeginDrawing(void)
|
void videoBeginDrawing(void)
|
||||||
#endif
|
|
||||||
{
|
{
|
||||||
if (bpp > 8)
|
if (bpp > 8)
|
||||||
{
|
{
|
||||||
|
@ -1805,17 +1716,10 @@ void videoEndDrawing(void)
|
||||||
//
|
//
|
||||||
#if SDL_MAJOR_VERSION != 1
|
#if SDL_MAJOR_VERSION != 1
|
||||||
|
|
||||||
#ifdef __ANDROID__
|
|
||||||
extern "C" void AndroidDrawControls();
|
|
||||||
#endif
|
|
||||||
|
|
||||||
void videoShowFrame(int32_t w)
|
void videoShowFrame(int32_t w)
|
||||||
{
|
{
|
||||||
UNREFERENCED_PARAMETER(w);
|
UNREFERENCED_PARAMETER(w);
|
||||||
|
|
||||||
#ifdef __ANDROID__
|
|
||||||
if (mobile_halted) return;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef USE_OPENGL
|
#ifdef USE_OPENGL
|
||||||
if (!nogl)
|
if (!nogl)
|
||||||
|
@ -1827,9 +1731,6 @@ void videoShowFrame(int32_t w)
|
||||||
if (playing_blood)
|
if (playing_blood)
|
||||||
fullscreen_tint_gl_blood();
|
fullscreen_tint_gl_blood();
|
||||||
|
|
||||||
#ifdef __ANDROID__
|
|
||||||
AndroidDrawControls();
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -2003,11 +1904,7 @@ int32_t handleevents_peekkeys(void)
|
||||||
{
|
{
|
||||||
SDL_PumpEvents();
|
SDL_PumpEvents();
|
||||||
|
|
||||||
#if SDL_MAJOR_VERSION==1
|
|
||||||
return SDL_PeepEvents(NULL, 1, SDL_PEEKEVENT, SDL_EVENTMASK(SDL_KEYDOWN));
|
|
||||||
#else
|
|
||||||
return SDL_PeepEvents(NULL, 1, SDL_PEEKEVENT, SDL_KEYDOWN, SDL_KEYDOWN);
|
return SDL_PeepEvents(NULL, 1, SDL_PEEKEVENT, SDL_KEYDOWN, SDL_KEYDOWN);
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void handleevents_updatemousestate(uint8_t state)
|
void handleevents_updatemousestate(uint8_t state)
|
||||||
|
@ -2025,27 +1922,18 @@ int32_t handleevents_sdlcommon(SDL_Event *ev)
|
||||||
{
|
{
|
||||||
switch (ev->type)
|
switch (ev->type)
|
||||||
{
|
{
|
||||||
#if !defined EDUKE32_IOS
|
|
||||||
case SDL_MOUSEMOTION:
|
case SDL_MOUSEMOTION:
|
||||||
#ifndef GEKKO
|
|
||||||
g_mouseAbs.x = ev->motion.x;
|
g_mouseAbs.x = ev->motion.x;
|
||||||
g_mouseAbs.y = ev->motion.y;
|
g_mouseAbs.y = ev->motion.y;
|
||||||
#endif
|
|
||||||
// SDL <VER> doesn't handle relative mouse movement correctly yet as the cursor still clips to the
|
// SDL <VER> doesn't handle relative mouse movement correctly yet as the cursor still clips to the
|
||||||
// screen edges
|
// screen edges
|
||||||
// so, we call SDL_WarpMouse() to center the cursor and ignore the resulting motion event that occurs
|
// so, we call SDL_WarpMouse() to center the cursor and ignore the resulting motion event that occurs
|
||||||
// <VER> is 1.3 for PK, 1.2 for tueidj
|
// <VER> is 1.3 for PK, 1.2 for tueidj
|
||||||
if (appactive && g_mouseGrabbed)
|
if (appactive && g_mouseGrabbed)
|
||||||
{
|
{
|
||||||
# if SDL_MAJOR_VERSION==1
|
|
||||||
if (ev->motion.x != xdim >> 1 || ev->motion.y != ydim >> 1)
|
|
||||||
# endif
|
|
||||||
{
|
{
|
||||||
g_mousePos.x += ev->motion.xrel;
|
g_mousePos.x += ev->motion.xrel;
|
||||||
g_mousePos.y += ev->motion.yrel;
|
g_mousePos.y += ev->motion.yrel;
|
||||||
# if SDL_MAJOR_VERSION==1
|
|
||||||
SDL_WarpMouse(xdim>>1, ydim>>1);
|
|
||||||
# endif
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
@ -2063,24 +1951,11 @@ int32_t handleevents_sdlcommon(SDL_Event *ev)
|
||||||
case SDL_BUTTON_RIGHT: j = 1; break;
|
case SDL_BUTTON_RIGHT: j = 1; break;
|
||||||
case SDL_BUTTON_MIDDLE: j = 2; break;
|
case SDL_BUTTON_MIDDLE: j = 2; break;
|
||||||
|
|
||||||
#if SDL_MAJOR_VERSION == 1
|
|
||||||
case SDL_BUTTON_WHEELUP: // 4
|
|
||||||
case SDL_BUTTON_WHEELDOWN: // 5
|
|
||||||
j = ev->button.button;
|
|
||||||
break;
|
|
||||||
#endif
|
|
||||||
/* Thumb buttons. */
|
/* Thumb buttons. */
|
||||||
#if SDL_MAJOR_VERSION==1
|
|
||||||
// NOTE: SDL1 does have SDL_BUTTON_X1, but that's not what is
|
|
||||||
// generated. (Only tested on Linux and Windows.)
|
|
||||||
case 8: j = 3; break;
|
|
||||||
case 9: j = 6; break;
|
|
||||||
#else
|
|
||||||
// On SDL2/Windows and SDL >= 2.0.?/Linux, everything is as it should be.
|
// On SDL2/Windows and SDL >= 2.0.?/Linux, everything is as it should be.
|
||||||
// If anyone cares about old versions of SDL2 on Linux, patches welcome.
|
// If anyone cares about old versions of SDL2 on Linux, patches welcome.
|
||||||
case SDL_BUTTON_X1: j = 3; break;
|
case SDL_BUTTON_X1: j = 3; break;
|
||||||
case SDL_BUTTON_X2: j = 6; break;
|
case SDL_BUTTON_X2: j = 6; break;
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (j < 0)
|
if (j < 0)
|
||||||
|
@ -2089,28 +1964,12 @@ int32_t handleevents_sdlcommon(SDL_Event *ev)
|
||||||
if (ev->button.state == SDL_PRESSED)
|
if (ev->button.state == SDL_PRESSED)
|
||||||
g_mouseBits |= (1 << j);
|
g_mouseBits |= (1 << j);
|
||||||
else
|
else
|
||||||
#if SDL_MAJOR_VERSION==1
|
g_mouseBits &= ~(1 << j);
|
||||||
if (j != SDL_BUTTON_WHEELUP && j != SDL_BUTTON_WHEELDOWN)
|
|
||||||
#endif
|
|
||||||
g_mouseBits &= ~(1 << j);
|
|
||||||
|
|
||||||
if (g_mouseCallback)
|
if (g_mouseCallback)
|
||||||
g_mouseCallback(j+1, ev->button.state == SDL_PRESSED);
|
g_mouseCallback(j+1, ev->button.state == SDL_PRESSED);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
#else
|
|
||||||
# if SDL_MAJOR_VERSION != 1
|
|
||||||
case SDL_FINGERUP:
|
|
||||||
g_mouseClickState = MOUSE_RELEASED;
|
|
||||||
break;
|
|
||||||
case SDL_FINGERDOWN:
|
|
||||||
g_mouseClickState = MOUSE_PRESSED;
|
|
||||||
case SDL_FINGERMOTION:
|
|
||||||
g_mouseAbs.x = Blrintf(ev->tfinger.x * xdim);
|
|
||||||
g_mouseAbs.y = Blrintf(ev->tfinger.y * ydim);
|
|
||||||
break;
|
|
||||||
# endif
|
|
||||||
#endif
|
|
||||||
|
|
||||||
case SDL_JOYAXISMOTION:
|
case SDL_JOYAXISMOTION:
|
||||||
#if SDL_MAJOR_VERSION >= 2
|
#if SDL_MAJOR_VERSION >= 2
|
||||||
|
@ -2176,10 +2035,6 @@ int32_t handleevents_sdlcommon(SDL_Event *ev)
|
||||||
else
|
else
|
||||||
joystick.bits &= ~(1 << ev->jbutton.button);
|
joystick.bits &= ~(1 << ev->jbutton.button);
|
||||||
|
|
||||||
#ifdef GEKKO
|
|
||||||
if (ev->jbutton.button == 0) // WII_A
|
|
||||||
handleevents_updatemousestate(ev->jbutton.state);
|
|
||||||
#endif
|
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
|
|
||||||
|
@ -2443,10 +2298,6 @@ int32_t handleevents_pollsdl(void)
|
||||||
|
|
||||||
int32_t handleevents(void)
|
int32_t handleevents(void)
|
||||||
{
|
{
|
||||||
#ifdef __ANDROID__
|
|
||||||
if (mobile_halted) return 0;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
int32_t rv;
|
int32_t rv;
|
||||||
|
|
||||||
if (inputchecked && g_mouseEnabled)
|
if (inputchecked && g_mouseEnabled)
|
||||||
|
@ -2472,7 +2323,3 @@ int32_t handleevents(void)
|
||||||
|
|
||||||
return rv;
|
return rv;
|
||||||
}
|
}
|
||||||
|
|
||||||
#if SDL_MAJOR_VERSION == 1
|
|
||||||
#include "sdlayer12.cpp"
|
|
||||||
#endif
|
|
||||||
|
|
Loading…
Reference in a new issue