- Exhumed: Rename last argument in seq_MoveSequence() to nFrame.

This commit is contained in:
Mitchell Richters 2023-03-28 13:58:40 +11:00
parent cf63d1ab74
commit b10b909440
2 changed files with 3 additions and 3 deletions

View file

@ -479,11 +479,11 @@ int seq_GetFrameSound(int val, int edx)
//
//---------------------------------------------------------------------------
void seq_MoveSequence(DExhumedActor* actor, int16_t nSeq, int16_t bx)
void seq_MoveSequence(DExhumedActor* actor, int16_t nSeq, int16_t nFrame)
{
assert(nSeq >= 0); // TEMP
int nSound = FrameSound[SeqBase[nSeq] + bx];
int nSound = FrameSound[SeqBase[nSeq] + nFrame];
if (nSound == -1) {
return;
}

View file

@ -131,7 +131,7 @@ extern int16_t FrameBase[];
void seq_LoadSequences();
int seq_GetFrameSound(int val, int edx);
void seq_MoveSequence(DExhumedActor* actor, int16_t nSeq, int16_t bx);
void seq_MoveSequence(DExhumedActor* actor, int16_t nSeq, int16_t nFrame);
int seq_GetSeqPicnum2(int16_t nSeq, int16_t nFrame);
int seq_GetSeqPicnum(int16_t nSeq, int16_t edx, int16_t ebx);