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- Exhumed: Rename last argument in seq_MoveSequence()
to nFrame
.
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cf63d1ab74
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2 changed files with 3 additions and 3 deletions
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@ -479,11 +479,11 @@ int seq_GetFrameSound(int val, int edx)
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//
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//---------------------------------------------------------------------------
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void seq_MoveSequence(DExhumedActor* actor, int16_t nSeq, int16_t bx)
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void seq_MoveSequence(DExhumedActor* actor, int16_t nSeq, int16_t nFrame)
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{
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assert(nSeq >= 0); // TEMP
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int nSound = FrameSound[SeqBase[nSeq] + bx];
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int nSound = FrameSound[SeqBase[nSeq] + nFrame];
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if (nSound == -1) {
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return;
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}
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@ -131,7 +131,7 @@ extern int16_t FrameBase[];
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void seq_LoadSequences();
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int seq_GetFrameSound(int val, int edx);
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void seq_MoveSequence(DExhumedActor* actor, int16_t nSeq, int16_t bx);
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void seq_MoveSequence(DExhumedActor* actor, int16_t nSeq, int16_t nFrame);
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int seq_GetSeqPicnum2(int16_t nSeq, int16_t nFrame);
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int seq_GetSeqPicnum(int16_t nSeq, int16_t edx, int16_t ebx);
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