diff --git a/source/core/rendering/hw_sections.h b/source/core/rendering/hw_sections.h index bc361f664..307009b36 100644 --- a/source/core/rendering/hw_sections.h +++ b/source/core/rendering/hw_sections.h @@ -17,7 +17,7 @@ struct Section { int sector; // this is the whole point of sections - instead of just having a start index and count, we have an explicit list of lines that's a lot easier to change when needed. - TArray lines; + TArray lines; }; // giving 25% more may be a bit high as normally this should be small numbers only.