Revise part of r6385 for clarity.

git-svn-id: https://svn.eduke32.com/eduke32@6391 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
hendricks266 2017-07-28 08:27:28 +00:00
parent 9eaf935757
commit b01b25bc93

View file

@ -4462,26 +4462,25 @@ finish_qsprintf:
continue;
}
int const numBytes = Gv_GetArrayAllocSize(arrayNum);
switch (aGameArrays[arrayNum].flags & GAMEARRAY_TYPE_MASK)
{
case 0:
#ifdef BITNESS64
{
int const numElements = aGameArrays[arrayNum].size;
int32_t *const pArray = (int32_t *)Xmalloc(numBytes >> 1);
size_t const numElements = aGameArrays[arrayNum].size;
size_t const numDiskBytes = numElements * sizeof(int32_t);
int32_t *const pArray = (int32_t *)Xmalloc(numDiskBytes);
for (bssize_t k = 0; k < numElements; k++)
for (size_t k = 0; k < numElements; ++k)
pArray[k] = Gv_GetArrayValue(arrayNum, k);
Bfwrite(pArray, 1, numBytes >> 1, fil);
Bfwrite(pArray, 1, numDiskBytes, fil);
Bfree(pArray);
break;
}
#endif
default:
Bfwrite(aGameArrays[arrayNum].pValues, 1, numBytes, fil);
Bfwrite(aGameArrays[arrayNum].pValues, 1, Gv_GetArrayAllocSize(arrayNum), fil);
break;
}