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Revise part of r6385 for clarity.
git-svn-id: https://svn.eduke32.com/eduke32@6391 1a8010ca-5511-0410-912e-c29ae57300e0
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9eaf935757
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1 changed files with 6 additions and 7 deletions
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@ -4462,26 +4462,25 @@ finish_qsprintf:
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continue;
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}
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int const numBytes = Gv_GetArrayAllocSize(arrayNum);
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switch (aGameArrays[arrayNum].flags & GAMEARRAY_TYPE_MASK)
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{
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case 0:
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#ifdef BITNESS64
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{
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int const numElements = aGameArrays[arrayNum].size;
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int32_t *const pArray = (int32_t *)Xmalloc(numBytes >> 1);
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size_t const numElements = aGameArrays[arrayNum].size;
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size_t const numDiskBytes = numElements * sizeof(int32_t);
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int32_t *const pArray = (int32_t *)Xmalloc(numDiskBytes);
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for (bssize_t k = 0; k < numElements; k++)
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for (size_t k = 0; k < numElements; ++k)
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pArray[k] = Gv_GetArrayValue(arrayNum, k);
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Bfwrite(pArray, 1, numBytes >> 1, fil);
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Bfwrite(pArray, 1, numDiskBytes, fil);
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Bfree(pArray);
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break;
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}
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#endif
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default:
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Bfwrite(aGameArrays[arrayNum].pValues, 1, numBytes, fil);
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Bfwrite(aGameArrays[arrayNum].pValues, 1, Gv_GetArrayAllocSize(arrayNum), fil);
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break;
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}
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