- Duke: Ensure gi->NextLevel() sets the skill level upon invocation.

This commit is contained in:
Mitchell Richters 2021-07-20 18:55:16 +10:00
parent 675356be1a
commit af9f2f3eb6

View file

@ -142,6 +142,7 @@ void GameInterface::Render()
void GameInterface::NextLevel(MapRecord* map, int skill)
{
ud.player_skill = skill + 1;
enterlevel(map, 0);
}