From aeda977bc2ce36e5dfb1e9eef21d73b1b4739e69 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sat, 24 Oct 2020 21:02:00 +0200 Subject: [PATCH] - fixed incomplete font initialization. --- source/common/fonts/v_font.cpp | 1 + source/core/gamecontrol.cpp | 1 + 2 files changed, 2 insertions(+) diff --git a/source/common/fonts/v_font.cpp b/source/common/fonts/v_font.cpp index b90a74866..7f54e7bf1 100644 --- a/source/common/fonts/v_font.cpp +++ b/source/common/fonts/v_font.cpp @@ -819,6 +819,7 @@ void V_InitFonts() BigFont = OriginalBigFont; } AlternativeSmallFont = OriginalSmallFont; + AlternativeBigFont = OriginalBigFont; } void V_LoadTranslations() diff --git a/source/core/gamecontrol.cpp b/source/core/gamecontrol.cpp index d843bf1d1..1c26794bb 100644 --- a/source/core/gamecontrol.cpp +++ b/source/core/gamecontrol.cpp @@ -882,6 +882,7 @@ int RunGame() videoInit(); D_CheckNetGame(); + UpdateGenericUI(ui_generic); MainLoop(); return 0; // this is never reached. MainLoop only exits via exception. }