- fixed compilation

This commit is contained in:
Christoph Oelckers 2021-03-19 01:36:34 +01:00
parent df85d3277d
commit ae956a2867

View file

@ -29,7 +29,7 @@
#include "inputstate.h" #include "inputstate.h"
#include "printf.h" #include "printf.h"
#include "gamecontrol.h" #include "gamecontrol.h"
#include "render.h" #include "rendering/render.h"
#include "gamefuncs.h" #include "gamefuncs.h"
#ifdef USE_OPENGL #ifdef USE_OPENGL
@ -1600,7 +1600,7 @@ void twod_rotatesprite(F2DDrawer *twod, int32_t sx, int32_t sy, int32_t z, int16
} }
else else
#endif #endif
if (!pic) tileUpdatePicnum(&picnum, 0); //if (!pic) tileUpdatePicnum(&picnum, 0, 0);