- one more stat constant.

This commit is contained in:
Christoph Oelckers 2022-11-21 10:24:42 +01:00
parent 8735e24d99
commit ae37461feb

View file

@ -1624,7 +1624,7 @@ static void greenslime(DDukeActor *actor)
if (actor->timetosleep > SLEEPTIME) if (actor->timetosleep > SLEEPTIME)
{ {
actor->timetosleep = 0; actor->timetosleep = 0;
ChangeActorStat(actor, 2); ChangeActorStat(actor, STAT_ZOMBIEACTOR);
return; return;
} }
} }