From ae2bcdd1a6fe328450a68660997ada0ba33fc891 Mon Sep 17 00:00:00 2001
From: NY00123 <ny00@outlook.com>
Date: Fri, 22 May 2020 02:23:39 +0300
Subject: [PATCH] Rename faketimerhandler -> UpdateInputs and keep an empty
 faketimerhandler stub in SW. This basically deprecates the usage of
 faketimerhandler in the game.

---
 source/sw/src/game.cpp    | 2 +-
 source/sw/src/network.cpp | 4 +++-
 source/sw/src/network.h   | 1 +
 3 files changed, 5 insertions(+), 2 deletions(-)

diff --git a/source/sw/src/game.cpp b/source/sw/src/game.cpp
index 51e86ad70..9d3c23b53 100644
--- a/source/sw/src/game.cpp
+++ b/source/sw/src/game.cpp
@@ -2602,7 +2602,7 @@ void RunLevel(void)
 
         timerUpdateClock();
         while (ready2send && (totalclock >= ototalclock + synctics))
-            faketimerhandler();
+            UpdateInputs();
     }
 
     ready2send = 0;
diff --git a/source/sw/src/network.cpp b/source/sw/src/network.cpp
index 2df8e8f61..e41243188 100644
--- a/source/sw/src/network.cpp
+++ b/source/sw/src/network.cpp
@@ -924,8 +924,10 @@ AddSyncInfoToPacket(int *j)
     }
 }
 
+void faketimerhandler(void) { ; }
+
 void
-faketimerhandler(void)
+UpdateInputs(void)
 {
     int i, j, k;
     PLAYERp pp;
diff --git a/source/sw/src/network.h b/source/sw/src/network.h
index 84a75444e..2d91154a3 100644
--- a/source/sw/src/network.h
+++ b/source/sw/src/network.h
@@ -171,6 +171,7 @@ typedef struct
 extern AUTO_NET Auto;
 extern SWBOOL AutoNet;
 
+void UpdateInputs(void);
 void getpackets(void);
 void SendMulitNameChange(char *new_name);
 void InitNetVars(void);