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- WH: fixed custom CCMD setup.
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parent
8ad31a03ed
commit
acf442f687
3 changed files with 11 additions and 35 deletions
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@ -15,29 +15,6 @@ int runningtime;
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double oldhoriz;
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static int osdcmd_third_person_view(CCmdFuncPtr parm)
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{
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if (gamestate != GS_LEVEL) return CCMD_OK;
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/* if (gViewPos > VIEWPOS_0)
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gViewPos = VIEWPOS_0;
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else
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gViewPos = VIEWPOS_1;
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*/
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return CCMD_OK;
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}
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static int osdcmd_coop_view(CCmdFuncPtr parm)
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{
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if (gamestate != GS_LEVEL) return CCMD_OK;
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if (numplayers > 1)
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{
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pyrn = connectpoint2[pyrn];
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if (pyrn < 0) pyrn = connecthead;
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}
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return CCMD_OK;
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}
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static int osdcmd_cast_spell(CCmdFuncPtr parm)
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{
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// There's no more space in the packet so this gets sent as a separate network message.
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@ -66,8 +43,6 @@ void cast_spell(int plr, uint8_t** stream, bool skip)
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int32_t registerosdcommands(void)
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{
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//C_RegisterFunction("warptocoords", "warptocoords [x] [y] [z] [ang] (optional) [horiz] (optional): warps the player to the specified coordinates", osdcmd_warptocoords);
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C_RegisterFunction("third_person_view", "Switch to third person view", osdcmd_third_person_view);
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C_RegisterFunction("coop_view", "Switch player to view from in coop", osdcmd_coop_view);
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C_RegisterFunction("cast_spell", "castspell <spellnum> Cast a spell", osdcmd_cast_spell);
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//C_RegisterFunction("show_weapon", "Show opponents' weapons", osdcmd_show_weapon);
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Net_SetCommandHandler(DEM_SPELL, cast_spell);
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@ -578,6 +578,7 @@ void GameInterface::app_init()
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C_SetNotifyFontScale(isWh2()? 1 : 0.6);
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GameTicRate = TIMERRATE / TICSPERFRAME;
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engineInit();
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registerosdcommands();
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TileFiles.tileMakeWritable(ANILAVA);
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TileFiles.tileMakeWritable(HEALTHWATER);
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@ -716,17 +716,17 @@ OptionMenu "WeaponsControlMenu" protected
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ifgame(Witchaven, Witchaven2)
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{
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StaticText "CNTRLMNU_SPELLS"
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Control "$CNTRLMNU_SPELL0" , "spell 0"
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Control "$CNTRLMNU_SPELL1" , "spell 1"
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Control "$CNTRLMNU_SPELL2" , "spell 2"
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Control "$CNTRLMNU_SPELL3" , "spell 3"
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Control "$CNTRLMNU_SPELL4" , "spell 4"
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Control "$CNTRLMNU_SPELL5" , "spell 5"
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Control "$CNTRLMNU_SPELL6" , "spell 6"
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Control "$CNTRLMNU_SPELL7" , "spell 7"
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Control "$CNTRLMNU_SPELL0" , "cast_spell 0"
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Control "$CNTRLMNU_SPELL1" , "cast_spell 1"
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Control "$CNTRLMNU_SPELL2" , "cast_spell 2"
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Control "$CNTRLMNU_SPELL3" , "cast_spell 3"
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Control "$CNTRLMNU_SPELL4" , "cast_spell 4"
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Control "$CNTRLMNU_SPELL5" , "cast_spell 5"
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Control "$CNTRLMNU_SPELL6" , "cast_spell 6"
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Control "$CNTRLMNU_SPELL7" , "cast_spell 7"
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StaticText ""
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Control "$CNTRLMNU_SPELL8" , "spell 8"
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Control "$CNTRLMNU_SPELL9" , "spell 9"
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Control "$CNTRLMNU_SPELL8" , "cast_spell 8"
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Control "$CNTRLMNU_SPELL9" , "cast_spell 9"
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}
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}
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