diff --git a/source/games/whaven/src/names.cpp b/source/games/whaven/src/names.cpp index 64ef10bad..36bb657c9 100644 --- a/source/games/whaven/src/names.cpp +++ b/source/games/whaven/src/names.cpp @@ -4,166 +4,166 @@ BEGIN_WH_NS -short KNIFEREADY; -short KNIFEATTACK; -short RFIST; -short SWORDATTACK; -short MORNINGSTAR; -short BOWREADY; -short BOWREADYEND; -short BOWWALK; -short KNIFEATTACK2; -short SWORDPULL; -short SWORDATTACK2; -short MORNINGATTACK2; -short MUMEDUSA; -short MUTWOHANDS; -short BMUTWOHANDS; -short GOBSWORDPULL; -short GOBSWORDATTACK; -short GOBSWORDATTACK2; -short BIGAXEATTACK; -short BIGAXEATTACK2; -short BIGAXEDRAW; -short HALBERDATTACK1; -short HALBERDATTACK2; -short HALBERDDRAW; -short PIKEDRAW; -short PIKEATTACK1; -short EXCALATTACK1; -short EXCALATTACK2; -short EXCALDRAW; -short BIGAXEDRAW9; -short BIGAXEDRAW10; -short GEARS2START; -short HORNEDSKULL; -short THEFONT; -short CRYSTALSTAFF; -short TORCH; -short WEAPON1; -short WEAPON1A; -short AMULETOFTHEMIST; -short WEAPON2; -short BRASSKEY; -short BLACKKEY; -short GLASSKEY; -short IVORYKEY; -short NEWCHUNK; -short BOWLOFFIRE; -short SPAWNFIREBALL; -short PENTAGRAM; -short THEHORN; -short BOW; -short SWINGGATE3; -short PLATEARMOR; -short HELMET; -short CHAINMAIL; -short SCROLLSCARE; -short SCROLLNUKE; -short SCROLLFLY; -short SCROLLFIREBALL; -short SCROLLFREEZE; -short SCROLLNIGHT; -short SCROLLMAGIC; -short SCROLLOPEN; -short LEATHERARMOR; -short QUIVER; -short SWINGGATE4; -short SWINGGATE5; -short SMOKEFX; -short STANDINTORCH; -short PENTADOOR3; -short PENTADOOR4; -short PENTADOOR5; -short PENTADOOR6; -short PENTADOOR7; -short SCARY; -short FISH; -short LEVERUP; -short LEVERDOWN; -short SPAWNJAVLIN; -short RAT; -short GUARDIAN; -short GUARDIANATTACK; -short DART; -short WEAPON4; -short WEAPON6; -short WEAPON5; -short WEAPON5B; -short THROWHALBERD; -short WEAPON7; -short THROWPIKE; -short EXPLO2; -short SHATTERVASE; -short SHATTERVASE2; -short SHATTERVASE3; -short HANGMAN; -short SKELETON; -short SKELETONATTACK; -short SKELETONSKULL; -short SKELETONUP; -short SKELETONDIE; -short SKELETONDEAD; -short BONECHUNK1; -short BONECHUNKEND; -short PIKEATTACK2; -short GOBWEAPON; -short SFLASKBLUE; -short SFLASKGREEN; -short SFLASKOCHRE; -short SFLASKRED; -short SFLASKTAN; -short SFLASKBLACK; -short SPOTIONBACKPIC; -short SPOTIONARROW; -short SSPELLBOOKBLANK; -short SSPELLBOOK2; -short SSPELLBOOK3; -short SSPELLBOOK4; -short SSPELLBOOK5; -short SSPELLBOOK6; -short SSPELLBOOK7; -short SSPELLBOOK8; -short SARROWS; -short SPLAYERLVL; -short SSTATUSBAR; -short SKEYBLANK; -short SKEYBRASS; -short SKEYBLACK; -short SKEYGLASS; -short SKEYIVORY; -short SHEALTHBACK; -short SSCOREBACKPIC; -short SNDEFFECT; -short SNDLOOP; -short SNDLOOPOFF; -short BROWNCHUNKSTART; -short GREYCHUNKSTART; -short REDCHUNKSTART; -short GREENCHUNKSTART; -short TANCHUNKSTART; -short WILLOW; -short SPIKES; -short STHEFLAG; -short GRONHALATTACK; -short GRONHALATTACKEND; -short GROLHALREADY; -short GRONHALREADYEND; -short GRONHAL; -short GRONHALPAIN; -short GRONHALDIE; -short GRONSWATTACK; -short GRONSW; -short GRONSWPAIN; -short GRONSWDIE; -short GRONMUATTACK; -short GRONDIE; -short GRONDEAD; -short GRONMU; -short GRONMUPAIN; -short GRONMUDIE; -short GRONSHIELD; -short SHIELD; +int KNIFEREADY; +int KNIFEATTACK; +int RFIST; +int SWORDATTACK; +int MORNINGSTAR; +int BOWREADY; +int BOWREADYEND; +int BOWWALK; +int KNIFEATTACK2; +int SWORDPULL; +int SWORDATTACK2; +int MORNINGATTACK2; +int MUMEDUSA; +int MUTWOHANDS; +int BMUTWOHANDS; +int GOBSWORDPULL; +int GOBSWORDATTACK; +int GOBSWORDATTACK2; +int BIGAXEATTACK; +int BIGAXEATTACK2; +int BIGAXEDRAW; +int HALBERDATTACK1; +int HALBERDATTACK2; +int HALBERDDRAW; +int PIKEDRAW; +int PIKEATTACK1; +int EXCALATTACK1; +int EXCALATTACK2; +int EXCALDRAW; +int BIGAXEDRAW9; +int BIGAXEDRAW10; +int GEARS2START; +int HORNEDSKULL; +int THEFONT; +int CRYSTALSTAFF; +int TORCH; +int WEAPON1; +int WEAPON1A; +int AMULETOFTHEMIST; +int WEAPON2; +int BRASSKEY; +int BLACKKEY; +int GLASSKEY; +int IVORYKEY; +int NEWCHUNK; +int BOWLOFFIRE; +int SPAWNFIREBALL; +int PENTAGRAM; +int THEHORN; +int BOW; +int SWINGGATE3; +int PLATEARMOR; +int HELMET; +int CHAINMAIL; +int SCROLLSCARE; +int SCROLLNUKE; +int SCROLLFLY; +int SCROLLFIREBALL; +int SCROLLFREEZE; +int SCROLLNIGHT; +int SCROLLMAGIC; +int SCROLLOPEN; +int LEATHERARMOR; +int QUIVER; +int SWINGGATE4; +int SWINGGATE5; +int SMOKEFX; +int STANDINTORCH; +int PENTADOOR3; +int PENTADOOR4; +int PENTADOOR5; +int PENTADOOR6; +int PENTADOOR7; +int SCARY; +int FISH; +int LEVERUP; +int LEVERDOWN; +int SPAWNJAVLIN; +int RAT; +int GUARDIAN; +int GUARDIANATTACK; +int DART; +int WEAPON4; +int WEAPON6; +int WEAPON5; +int WEAPON5B; +int THROWHALBERD; +int WEAPON7; +int THROWPIKE; +int EXPLO2; +int SHATTERVASE; +int SHATTERVASE2; +int SHATTERVASE3; +int HANGMAN; +int SKELETON; +int SKELETONATTACK; +int SKELETONSKULL; +int SKELETONUP; +int SKELETONDIE; +int SKELETONDEAD; +int BONECHUNK1; +int BONECHUNKEND; +int PIKEATTACK2; +int GOBWEAPON; +int SFLASKBLUE; +int SFLASKGREEN; +int SFLASKOCHRE; +int SFLASKRED; +int SFLASKTAN; +int SFLASKBLACK; +int SPOTIONBACKPIC; +int SPOTIONARROW; +int SSPELLBOOKBLANK; +int SSPELLBOOK2; +int SSPELLBOOK3; +int SSPELLBOOK4; +int SSPELLBOOK5; +int SSPELLBOOK6; +int SSPELLBOOK7; +int SSPELLBOOK8; +int SARROWS; +int SPLAYERLVL; +int SSTATUSBAR; +int SKEYBLANK; +int SKEYBRASS; +int SKEYBLACK; +int SKEYGLASS; +int SKEYIVORY; +int SHEALTHBACK; +int SSCOREBACKPIC; +int SNDEFFECT; +int SNDLOOP; +int SNDLOOPOFF; +int BROWNCHUNKSTART; +int GREYCHUNKSTART; +int REDCHUNKSTART; +int GREENCHUNKSTART; +int TANCHUNKSTART; +int WILLOW; +int SPIKES; +int STHEFLAG; +int GRONHALATTACK; +int GRONHALATTACKEND; +int GROLHALREADY; +int GRONHALREADYEND; +int GRONHAL; +int GRONHALPAIN; +int GRONHALDIE; +int GRONSWATTACK; +int GRONSW; +int GRONSWPAIN; +int GRONSWDIE; +int GRONMUATTACK; +int GRONDIE; +int GRONDEAD; +int GRONMU; +int GRONMUPAIN; +int GRONMUDIE; +int GRONSHIELD; +int SHIELD; #define x(a, b) registerName(#a, b); diff --git a/source/games/whaven/src/names.h b/source/games/whaven/src/names.h index 0371dd7a0..c23ebbc69 100644 --- a/source/games/whaven/src/names.h +++ b/source/games/whaven/src/names.h @@ -224,165 +224,165 @@ enum Names { }; -extern short KNIFEREADY; -extern short KNIFEATTACK; -extern short RFIST; -extern short SWORDATTACK; -extern short MORNINGSTAR; -extern short BOWREADY; -extern short BOWREADYEND; -extern short BOWWALK; -extern short KNIFEATTACK2; -extern short SWORDPULL; -extern short SWORDATTACK2; -extern short MORNINGATTACK2; -extern short MUMEDUSA; -extern short MUTWOHANDS; -extern short BMUTWOHANDS; -extern short GOBSWORDPULL; -extern short GOBSWORDATTACK; -extern short GOBSWORDATTACK2; -extern short BIGAXEATTACK; -extern short BIGAXEATTACK2; -extern short BIGAXEDRAW; -extern short HALBERDATTACK1; -extern short HALBERDATTACK2; -extern short HALBERDDRAW; -extern short PIKEDRAW; -extern short PIKEATTACK1; -extern short EXCALATTACK1; -extern short EXCALATTACK2; -extern short EXCALDRAW; -extern short BIGAXEDRAW9; -extern short BIGAXEDRAW10; -extern short GEARS2START; -extern short HORNEDSKULL; -extern short THEFONT; -extern short CRYSTALSTAFF; -extern short TORCH; -extern short WEAPON1; -extern short WEAPON1A; -extern short AMULETOFTHEMIST; -extern short WEAPON2; -extern short BRASSKEY; -extern short BLACKKEY; -extern short GLASSKEY; -extern short IVORYKEY; -extern short NEWCHUNK; -extern short BOWLOFFIRE; -extern short SPAWNFIREBALL; -extern short PENTAGRAM; -extern short THEHORN; -extern short BOW; -extern short SWINGGATE3; -extern short PLATEARMOR; -extern short HELMET; -extern short CHAINMAIL; -extern short SCROLLSCARE; -extern short SCROLLNUKE; -extern short SCROLLFLY; -extern short SCROLLFIREBALL; -extern short SCROLLFREEZE; -extern short SCROLLNIGHT; -extern short SCROLLMAGIC; -extern short SCROLLOPEN; -extern short LEATHERARMOR; -extern short QUIVER; -extern short SWINGGATE4; -extern short SWINGGATE5; -extern short SMOKEFX; -extern short STANDINTORCH; -extern short PENTADOOR3; -extern short PENTADOOR4; -extern short PENTADOOR5; -extern short PENTADOOR6; -extern short PENTADOOR7; -extern short SCARY; -extern short FISH; -extern short LEVERUP; -extern short LEVERDOWN; -extern short SPAWNJAVLIN; -extern short RAT; -extern short GUARDIAN; -extern short GUARDIANATTACK; -extern short DART; -extern short WEAPON4; -extern short WEAPON6; -extern short WEAPON5; -extern short WEAPON5B; -extern short THROWHALBERD; -extern short WEAPON7; -extern short THROWPIKE; -extern short EXPLO2; -extern short SHATTERVASE; -extern short SHATTERVASE2; -extern short SHATTERVASE3; -extern short HANGMAN; -extern short SKELETON; -extern short SKELETONATTACK; -extern short SKELETONSKULL; -extern short SKELETONUP; -extern short SKELETONDIE; -extern short SKELETONDEAD; -extern short BONECHUNK1; -extern short BONECHUNKEND; -extern short PIKEATTACK2; -extern short GOBWEAPON; -extern short SFLASKBLUE; -extern short SFLASKGREEN; -extern short SFLASKOCHRE; -extern short SFLASKRED; -extern short SFLASKTAN; -extern short SFLASKBLACK; -extern short SPOTIONBACKPIC; -extern short SPOTIONARROW; -extern short SSPELLBOOKBLANK; -extern short SSPELLBOOK2; -extern short SSPELLBOOK3; -extern short SSPELLBOOK4; -extern short SSPELLBOOK5; -extern short SSPELLBOOK6; -extern short SSPELLBOOK7; -extern short SSPELLBOOK8; -extern short SARROWS; -extern short SPLAYERLVL; -extern short SSTATUSBAR; -extern short SKEYBLANK; -extern short SKEYBRASS; -extern short SKEYBLACK; -extern short SKEYGLASS; -extern short SKEYIVORY; -extern short SHEALTHBACK; -extern short SSCOREBACKPIC; -extern short SNDEFFECT; -extern short SNDLOOP; -extern short SNDLOOPOFF; -extern short BROWNCHUNKSTART; -extern short GREYCHUNKSTART; -extern short REDCHUNKSTART; -extern short GREENCHUNKSTART; -extern short TANCHUNKSTART; -extern short WILLOW; -extern short SPIKES; -extern short STHEFLAG; -extern short GRONHALATTACK; -extern short GRONHALATTACKEND; -extern short GROLHALREADY; -extern short GRONHALREADYEND; -extern short GRONHAL; -extern short GRONHALPAIN; -extern short GRONHALDIE; -extern short GRONSWATTACK; -extern short GRONSW; -extern short GRONSWPAIN; -extern short GRONSWDIE; -extern short GRONMUATTACK; -extern short GRONDIE; -extern short GRONDEAD; -extern short GRONMU; -extern short GRONMUPAIN; -extern short GRONMUDIE; -extern short GRONSHIELD; -extern short SHIELD; +extern int KNIFEREADY; +extern int KNIFEATTACK; +extern int RFIST; +extern int SWORDATTACK; +extern int MORNINGSTAR; +extern int BOWREADY; +extern int BOWREADYEND; +extern int BOWWALK; +extern int KNIFEATTACK2; +extern int SWORDPULL; +extern int SWORDATTACK2; +extern int MORNINGATTACK2; +extern int MUMEDUSA; +extern int MUTWOHANDS; +extern int BMUTWOHANDS; +extern int GOBSWORDPULL; +extern int GOBSWORDATTACK; +extern int GOBSWORDATTACK2; +extern int BIGAXEATTACK; +extern int BIGAXEATTACK2; +extern int BIGAXEDRAW; +extern int HALBERDATTACK1; +extern int HALBERDATTACK2; +extern int HALBERDDRAW; +extern int PIKEDRAW; +extern int PIKEATTACK1; +extern int EXCALATTACK1; +extern int EXCALATTACK2; +extern int EXCALDRAW; +extern int BIGAXEDRAW9; +extern int BIGAXEDRAW10; +extern int GEARS2START; +extern int HORNEDSKULL; +extern int THEFONT; +extern int CRYSTALSTAFF; +extern int TORCH; +extern int WEAPON1; +extern int WEAPON1A; +extern int AMULETOFTHEMIST; +extern int WEAPON2; +extern int BRASSKEY; +extern int BLACKKEY; +extern int GLASSKEY; +extern int IVORYKEY; +extern int NEWCHUNK; +extern int BOWLOFFIRE; +extern int SPAWNFIREBALL; +extern int PENTAGRAM; +extern int THEHORN; +extern int BOW; +extern int SWINGGATE3; +extern int PLATEARMOR; +extern int HELMET; +extern int CHAINMAIL; +extern int SCROLLSCARE; +extern int SCROLLNUKE; +extern int SCROLLFLY; +extern int SCROLLFIREBALL; +extern int SCROLLFREEZE; +extern int SCROLLNIGHT; +extern int SCROLLMAGIC; +extern int SCROLLOPEN; +extern int LEATHERARMOR; +extern int QUIVER; +extern int SWINGGATE4; +extern int SWINGGATE5; +extern int SMOKEFX; +extern int STANDINTORCH; +extern int PENTADOOR3; +extern int PENTADOOR4; +extern int PENTADOOR5; +extern int PENTADOOR6; +extern int PENTADOOR7; +extern int SCARY; +extern int FISH; +extern int LEVERUP; +extern int LEVERDOWN; +extern int SPAWNJAVLIN; +extern int RAT; +extern int GUARDIAN; +extern int GUARDIANATTACK; +extern int DART; +extern int WEAPON4; +extern int WEAPON6; +extern int WEAPON5; +extern int WEAPON5B; +extern int THROWHALBERD; +extern int WEAPON7; +extern int THROWPIKE; +extern int EXPLO2; +extern int SHATTERVASE; +extern int SHATTERVASE2; +extern int SHATTERVASE3; +extern int HANGMAN; +extern int SKELETON; +extern int SKELETONATTACK; +extern int SKELETONSKULL; +extern int SKELETONUP; +extern int SKELETONDIE; +extern int SKELETONDEAD; +extern int BONECHUNK1; +extern int BONECHUNKEND; +extern int PIKEATTACK2; +extern int GOBWEAPON; +extern int SFLASKBLUE; +extern int SFLASKGREEN; +extern int SFLASKOCHRE; +extern int SFLASKRED; +extern int SFLASKTAN; +extern int SFLASKBLACK; +extern int SPOTIONBACKPIC; +extern int SPOTIONARROW; +extern int SSPELLBOOKBLANK; +extern int SSPELLBOOK2; +extern int SSPELLBOOK3; +extern int SSPELLBOOK4; +extern int SSPELLBOOK5; +extern int SSPELLBOOK6; +extern int SSPELLBOOK7; +extern int SSPELLBOOK8; +extern int SARROWS; +extern int SPLAYERLVL; +extern int SSTATUSBAR; +extern int SKEYBLANK; +extern int SKEYBRASS; +extern int SKEYBLACK; +extern int SKEYGLASS; +extern int SKEYIVORY; +extern int SHEALTHBACK; +extern int SSCOREBACKPIC; +extern int SNDEFFECT; +extern int SNDLOOP; +extern int SNDLOOPOFF; +extern int BROWNCHUNKSTART; +extern int GREYCHUNKSTART; +extern int REDCHUNKSTART; +extern int GREENCHUNKSTART; +extern int TANCHUNKSTART; +extern int WILLOW; +extern int SPIKES; +extern int STHEFLAG; +extern int GRONHALATTACK; +extern int GRONHALATTACKEND; +extern int GROLHALREADY; +extern int GRONHALREADYEND; +extern int GRONHAL; +extern int GRONHALPAIN; +extern int GRONHALDIE; +extern int GRONSWATTACK; +extern int GRONSW; +extern int GRONSWPAIN; +extern int GRONSWDIE; +extern int GRONMUATTACK; +extern int GRONDIE; +extern int GRONDEAD; +extern int GRONMU; +extern int GRONMUPAIN; +extern int GRONMUDIE; +extern int GRONSHIELD; +extern int SHIELD; END_WH_NS