diff --git a/source/duke3d/src/gameexec.cpp b/source/duke3d/src/gameexec.cpp index c80a0ace9..b256c7ba2 100644 --- a/source/duke3d/src/gameexec.cpp +++ b/source/duke3d/src/gameexec.cpp @@ -2302,9 +2302,10 @@ GAMEEXEC_STATIC void VM_Execute(native_t loop) { if (*insptr > 0) { +#ifndef EDUKE32_STANDALONE if ((newHealth - *insptr) < (pPlayer->max_player_health >> 2) && newHealth >= (pPlayer->max_player_health >> 2)) A_PlaySound(DUKE_GOTHEALTHATLOW, pPlayer->i); - +#endif pPlayer->last_extra = newHealth; }