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- Remove some leftover console debug prints.
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@ -93,7 +93,6 @@ class DukeScrap : DukeActor
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else
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else
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{
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{
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let frame = self.spriteextra + self.temp_data[0];
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let frame = self.spriteextra + self.temp_data[0];
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Console.Printf("extra = %d, temp = %d", self.spriteextra, self.temp_data[0]);
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if (frame < 0 || frame >= ScrapMax) frame = Scrap3;
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if (frame < 0 || frame >= ScrapMax) frame = Scrap3;
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tspr.setSpritePic(self, frame);
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tspr.setSpritePic(self, frame);
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if (brighter[frame]) tspr.shade -= 6;
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if (brighter[frame]) tspr.shade -= 6;
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