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fix one remaining static declaration of an interface function.
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@ -37,7 +37,7 @@ AISTATE innocentRecoil = { kAiStateRecoil, 5, nullptr, 0, NULL, NULL, NULL, &inn
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AISTATE innocentTeslaRecoil = { kAiStateRecoil, 4, nullptr, 0, NULL, NULL, NULL, &innocentChase };
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AISTATE innocentGoto = { kAiStateMove, 6, nullptr, 600, NULL, &AF(aiMoveForward), &AF(innocThinkGoto), &innocentIdle };
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static void innocThinkSearch(DBloodActor* actor)
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void innocThinkSearch(DBloodActor* actor)
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{
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aiChooseDirection(actor, actor->xspr.goalAng);
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aiThinkTarget(actor);
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