From a67c281290bf9d9ab4d71c7b23ca14ba64f3de79 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Tue, 11 Feb 2020 19:28:25 +0100 Subject: [PATCH] - added StopFX function for Shadow Warrior. Needed by an upstream change. --- source/sw/src/sounds.cpp | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/source/sw/src/sounds.cpp b/source/sw/src/sounds.cpp index 1747a077a..031142670 100644 --- a/source/sw/src/sounds.cpp +++ b/source/sw/src/sounds.cpp @@ -950,5 +950,10 @@ void StopSound(void) Mus_Stop(); } +void StopFX() +{ + if (soundEngine) soundEngine->StopAllChannels(); +} + END_SW_NS