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- renamed variables in handle_se00.
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parent
e9d6fb2bb5
commit
a37cfe2913
1 changed files with 31 additions and 31 deletions
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@ -2605,10 +2605,10 @@ void scrap(DDukeActor* actor, int SCRAP1, int SCRAP6)
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void handle_se00(int i, int LASERLINE)
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void handle_se00(int i, int LASERLINE)
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{
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{
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auto s = &sprite[i];
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auto s = &sprite[i];
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auto ht = &hittype[i];
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auto actor = &hittype[i];
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int sect = s->sectnum;
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int sectno = s->sectnum;
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auto t = &ht->temp_data[0];
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auto t = &actor->temp_data[0];
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sectortype *sc = §or[s->sectnum];
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sectortype *sect = §or[s->sectnum];
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int st = s->lotag;
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int st = s->lotag;
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int sh = s->hitag;
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int sh = s->hitag;
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@ -2623,67 +2623,67 @@ void handle_se00(int i, int LASERLINE)
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return;
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return;
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}
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}
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int q = sc->extra >> 3;
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int q = sect->extra >> 3;
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int l = 0;
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int l = 0;
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if (sc->lotag == 30)
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if (sect->lotag == 30)
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{
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{
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q >>= 2;
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q >>= 2;
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if (sprite[i].extra == 1)
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if (sprite[i].extra == 1)
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{
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{
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if (ht->tempang < 256)
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if (actor->tempang < 256)
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{
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{
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ht->tempang += 4;
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actor->tempang += 4;
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if (ht->tempang >= 256)
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if (actor->tempang >= 256)
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callsound(s->sectnum, i);
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callsound(s->sectnum, i);
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if (s->clipdist) l = 1;
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if (s->clipdist) l = 1;
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else l = -1;
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else l = -1;
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}
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}
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else ht->tempang = 256;
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else actor->tempang = 256;
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if (sc->floorz > s->z) //z's are touching
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if (sect->floorz > s->z) //z's are touching
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{
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{
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sc->floorz -= 512;
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sect->floorz -= 512;
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zchange = -512;
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zchange = -512;
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if (sc->floorz < s->z)
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if (sect->floorz < s->z)
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sc->floorz = s->z;
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sect->floorz = s->z;
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}
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}
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else if (sc->floorz < s->z) //z's are touching
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else if (sect->floorz < s->z) //z's are touching
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{
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{
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sc->floorz += 512;
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sect->floorz += 512;
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zchange = 512;
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zchange = 512;
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if (sc->floorz > s->z)
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if (sect->floorz > s->z)
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sc->floorz = s->z;
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sect->floorz = s->z;
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}
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}
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}
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}
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else if (sprite[i].extra == 3)
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else if (sprite[i].extra == 3)
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{
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{
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if (ht->tempang > 0)
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if (actor->tempang > 0)
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{
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{
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ht->tempang -= 4;
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actor->tempang -= 4;
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if (ht->tempang <= 0)
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if (actor->tempang <= 0)
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callsound(s->sectnum, i);
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callsound(s->sectnum, i);
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if (s->clipdist) l = -1;
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if (s->clipdist) l = -1;
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else l = 1;
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else l = 1;
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}
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}
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else ht->tempang = 0;
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else actor->tempang = 0;
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if (sc->floorz > ht->temp_data[3]) //z's are touching
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if (sect->floorz > actor->temp_data[3]) //z's are touching
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{
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{
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sc->floorz -= 512;
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sect->floorz -= 512;
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zchange = -512;
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zchange = -512;
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if (sc->floorz < ht->temp_data[3])
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if (sect->floorz < actor->temp_data[3])
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sc->floorz = ht->temp_data[3];
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sect->floorz = actor->temp_data[3];
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}
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}
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else if (sc->floorz < ht->temp_data[3]) //z's are touching
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else if (sect->floorz < actor->temp_data[3]) //z's are touching
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{
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{
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sc->floorz += 512;
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sect->floorz += 512;
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zchange = 512;
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zchange = 512;
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if (sc->floorz > ht->temp_data[3])
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if (sect->floorz > actor->temp_data[3])
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sc->floorz = ht->temp_data[3];
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sect->floorz = actor->temp_data[3];
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}
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}
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}
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}
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@ -2711,7 +2711,7 @@ void handle_se00(int i, int LASERLINE)
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t[2] += (l * q);
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t[2] += (l * q);
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}
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}
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if (l && (sc->floorstat & 64))
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if (l && (sect->floorstat & 64))
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{
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{
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int p;
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int p;
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for (p = connecthead; p >= 0; p = connectpoint2[p])
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for (p = connecthead; p >= 0; p = connectpoint2[p])
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