diff --git a/polymer/eduke32/source/game.c b/polymer/eduke32/source/game.c index 82e283366..8f387c0fe 100644 --- a/polymer/eduke32/source/game.c +++ b/polymer/eduke32/source/game.c @@ -67,7 +67,6 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #define WIN32_LEAN_AND_MEAN #include #include -#include extern int32_t G_GetVersionFromWebsite(char *buffer); #define UPDATEINTERVAL 604800 // 1w #else @@ -10048,6 +10047,7 @@ MAIN_LOOP_RESTART: // only allow binds to function if the player is actually in a game (not in a menu, typing, et cetera) or demo bindsenabled = g_player[myconnectindex].ps->gm & (MODE_GAME|MODE_DEMO); +#ifndef _WIN32 // stdin -> OSD input for dedicated server if (g_networkMode == NET_DEDICATED_SERVER) { @@ -10072,6 +10072,7 @@ MAIN_LOOP_RESTART: } } else +#endif { MUSIC_Update(); G_HandleLocalKeys();