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git-svn-id: https://svn.eduke32.com/eduke32@421 1a8010ca-5511-0410-912e-c29ae57300e0
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parent
5c4f5b3744
commit
a236be837c
3 changed files with 42 additions and 35 deletions
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@ -277,6 +277,9 @@ int addsearchpath(const char *p)
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searchpathhead = srch;
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if (srch->pathlen > maxsearchpathlen) maxsearchpathlen = srch->pathlen;
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Bcorrectfilename(srch->path,0);
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initprintf("addsearchpath(): Added %s\n", srch->path);
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return 0;
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@ -7429,7 +7429,7 @@ FOUNDCHEAT:
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if (VOLUMEALL)
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{
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volnume = cheatbuf[i] - '0';
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levnume = (cheatbuf[i+1] - '0')*(MAXLEVELS-1)+(cheatbuf[i+2]-'0');
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levnume = (cheatbuf[i+1] - '0')*10+(cheatbuf[i+2]-'0');
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}
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else
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{
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@ -9646,6 +9646,7 @@ int load_script(char *szScript)
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void app_main(int argc,char **argv)
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{
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int i, j;
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char cwd[BMAX_PATH];
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#ifdef RENDERTYPEWIN
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if (win_checkinstance())
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{
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@ -9681,6 +9682,9 @@ void app_main(int argc,char **argv)
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checkcommandline(argc,argv);
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if (getcwd(cwd,BMAX_PATH)) addsearchpath(cwd);
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if (CommandPaths)
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{
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struct strllist *s;
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while (CommandPaths)
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@ -9700,11 +9704,9 @@ void app_main(int argc,char **argv)
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if (usecwd == 0)
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#endif
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{
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char cwd[BMAX_PATH];
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char *homedir;
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int asperr;
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if (getcwd(cwd,BMAX_PATH)) addsearchpath(cwd);
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if ((homedir = Bgethomedir()))
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{
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Bsnprintf(cwd,sizeof(cwd),"%s/"
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@ -9774,10 +9776,10 @@ void app_main(int argc,char **argv)
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if (atol(tempbuf) > BUILDDATE)
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{
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if (wm_ynbox("EDuke32","A new version of EDuke32 is available. "
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"Browse to http://www.eduke32.com now?"))
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"Browse to http://eduke32.sourceforge.net now?"))
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{
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SHELLEXECUTEINFOA sinfo;
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char *p = "http://www.eduke32.com";
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char *p = "http://eduke32.sourceforge.net";
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Bmemset(&sinfo, 0, sizeof(sinfo));
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sinfo.cbSize = sizeof(sinfo);
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@ -9788,7 +9790,7 @@ void app_main(int argc,char **argv)
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sinfo.lpClass = "http";
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if(!ShellExecuteExA(&sinfo))
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initprintf("Error launching browser!\n");
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initprintf("update: error launching browser!\n");
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CONFIG_SetupMouse();
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CONFIG_SetupJoystick();
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CONFIG_WriteSetup();
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@ -5093,69 +5093,66 @@ int getspritescore(long snum, long dapicnum)
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case FREEZEAMMO__STATIC:
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if (ps[snum].ammo_amount[FREEZE_WEAPON] < max_ammo_amount[FREEZE_WEAPON]) return(10);
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return(0);
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return(1);
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case AMMO__STATIC:
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if (ps[snum].ammo_amount[PISTOL_WEAPON] < max_ammo_amount[PISTOL_WEAPON]) return(10);
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return(0);
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return(1);
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case BATTERYAMMO__STATIC:
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if (ps[snum].ammo_amount[CHAINGUN_WEAPON] < max_ammo_amount[CHAINGUN_WEAPON]) return(20);
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return(0);
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return(1);
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case DEVISTATORAMMO__STATIC:
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if (ps[snum].ammo_amount[DEVISTATOR_WEAPON] < max_ammo_amount[DEVISTATOR_WEAPON]) return(25);
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return(0);
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return(1);
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case RPGAMMO__STATIC:
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if (ps[snum].ammo_amount[RPG_WEAPON] < max_ammo_amount[RPG_WEAPON]) return(50);
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return(0);
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return(1);
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case CRYSTALAMMO__STATIC:
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if (ps[snum].ammo_amount[SHRINKER_WEAPON] < max_ammo_amount[SHRINKER_WEAPON]) return(10);
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return(0);
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return(1);
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case HBOMBAMMO__STATIC:
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if (ps[snum].ammo_amount[HANDBOMB_WEAPON] < max_ammo_amount[HANDBOMB_WEAPON]) return(30);
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return(0);
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return(1);
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case SHOTGUNAMMO__STATIC:
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if (ps[snum].ammo_amount[SHOTGUN_WEAPON] < max_ammo_amount[SHOTGUN_WEAPON]) return(25);
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return(0);
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return(1);
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case COLA__STATIC:
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if (sprite[ps[snum].i].extra < 100) return(10);
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return(0);
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return(1);
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case SIXPAK__STATIC:
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if (sprite[ps[snum].i].extra < 100) return(30);
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return(0);
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return(1);
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case FIRSTAID__STATIC:
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if (ps[snum].firstaid_amount < 100) return(100);
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return(0);
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return(1);
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case SHIELD__STATIC:
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if (ps[snum].shield_amount < 100) return(50);
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return(0);
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return(1);
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case STEROIDS__STATIC:
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if (ps[snum].steroids_amount < 400) return(30);
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return(0);
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return(1);
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case AIRTANK__STATIC:
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if (ps[snum].scuba_amount < 6400) return(30);
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return(0);
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return(1);
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case JETPACK__STATIC:
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if (ps[snum].jetpack_amount < 1600) return(100);
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return(0);
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return(1);
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case HEATSENSOR__STATIC:
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if (ps[snum].heat_amount < 1200) return(5);
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return(0);
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return(1);
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case ACCESSCARD__STATIC:
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return(1);
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case BOOTS__STATIC:
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if (ps[snum].boot_amount < 200) return(15);
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return(0);
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return(1);
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case ATOMICHEALTH__STATIC:
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if (sprite[ps[snum].i].extra < max_player_health<<1) return(50);
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return(0);
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return(1);
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case HOLODUKE__STATIC:
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if (ps[snum].holoduke_amount < 2400) return(5);
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return(0);
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case TOUCHPLATE__STATIC:
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return(5);
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return(1);
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case MUSICANDSFX__STATIC:
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return(10);
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return(1);
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}
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return(0);
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}
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@ -5518,11 +5515,11 @@ void computergetinput(long snum, input *syn)
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if ((goalsect[snum] < 0) || (goalwall[snum] < 0))
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{
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if (goalsprite[snum] < 0)
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if (goalsprite[snum] < 0 || !cansee(x1,y1,z1-(32<<8),damysect,sprite[goalsprite[snum]].x,sprite[goalsprite[snum]].y,sprite[goalsprite[snum]].z-(4<<8),i))
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{
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int bestsprite = -1, spritescore = 0;
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for (k=0;k<4;k++)
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for (k=0;k<16;k++)
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{
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i = (rand()%numsectors);
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for (j=headspritesect[i];j>=0;j=nextspritesect[j])
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@ -5540,8 +5537,7 @@ void computergetinput(long snum, input *syn)
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}
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}
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}
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if (bestsprite != -1 && (!cansee(x1,y1,z1-(32<<8),damysect,sprite[goalsprite[snum]].x,sprite[goalsprite[snum]].y,sprite[goalsprite[snum]].z-(4<<8),i) ||
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spritescore > goalspritescore[snum]))
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if (bestsprite != -1 && (goalsprite[snum] < 0 || spritescore > goalspritescore[snum]))
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{
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goalx[snum] = sprite[bestsprite].x;
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goaly[snum] = sprite[bestsprite].y;
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@ -5561,8 +5557,11 @@ void computergetinput(long snum, input *syn)
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}
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else if (goalsprite[snum] != -1)
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{
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if (!cansee(x1,y1,z1-(32<<8),damysect,sprite[goalsprite[snum]].x,sprite[goalsprite[snum]].y,sprite[goalsprite[snum]].z-(4<<8),i))
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if (!cansee(x1,y1,z1-(32<<8),damysect,sprite[goalsprite[snum]].x,sprite[goalsprite[snum]].y,sprite[goalsprite[snum]].z-(4<<8),i))
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{
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goalspritescore[snum] = 0;
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goalsprite[snum] = -1;
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}
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}
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x3 = p->posx;
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if (goalsprite[snum] != -1)
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{
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if (!cansee(x1,y1,z1-(32<<8),damysect,sprite[goalsprite[snum]].x,sprite[goalsprite[snum]].y,sprite[goalsprite[snum]].z-(4<<8),i))
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if (!cansee(x1,y1,z1-(32<<8),damysect,sprite[goalsprite[snum]].x,sprite[goalsprite[snum]].y,sprite[goalsprite[snum]].z-(4<<8),i))
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{
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goalsprite[snum] = -1;
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goalspritescore[snum] = 0;
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}
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}
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}
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else
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