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- deleted the setflag inlines.
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1 changed files with 0 additions and 24 deletions
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@ -52,30 +52,6 @@ inline int iseffector(DDukeActor* actor)
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}
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inline void setflag(EDukeFlags1 flag, const std::initializer_list<short>& types)
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{
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for (auto val : types)
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{
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//gs.actorinfo[val].flags |= flag;
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}
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}
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inline void setflag(EDukeFlags2 flag, const std::initializer_list<short>& types)
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{
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for (auto val : types)
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{
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//gs.actorinfo[val].flags2 |= flag;
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}
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}
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inline void setflag(EDukeFlags3 flag, const std::initializer_list<short>& types)
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{
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for (auto val : types)
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{
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//gs.actorinfo[val].flags3 |= flag;
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}
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}
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inline bool inventory(DDukeActor* S)
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{
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return S->flags1 & SFLAG_INVENTORY;
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