git-svn-id: https://svn.eduke32.com/eduke32@1136 1a8010ca-5511-0410-912e-c29ae57300e0

This commit is contained in:
terminx 2008-11-14 19:55:48 +00:00
parent 4f029a0097
commit a0b49f13e4
3 changed files with 155 additions and 150 deletions

View file

@ -1878,35 +1878,35 @@ static int parse_udp_config(int argc, char **argv, gcomtype *gcom)
if (isvalidipaddress(st))
{
// if ((danetmode == 1) && (daindex == myconnectindex)) daindex++;
/* for (j=0;st[j];j++)
{
if (st[j] == ':')
{ allowed_addresses[daindex].port = htons((unsigned short)atol(&st[j+1])); st[j] = 0; break; }
}
allowed_addresses[daindex].host = inet_addr(st); */
/* for (j=0;st[j];j++)
{
if (st[j] == ':')
{ allowed_addresses[daindex].port = htons((unsigned short)atol(&st[j+1])); st[j] = 0; break; }
}
allowed_addresses[daindex].host = inet_addr(st); */
parse_interface(st, &allowed_addresses[daindex].host, &allowed_addresses[daindex].port);
initprintf("mmulti_unstable: Player %d at %s:%d\n",daindex,st,allowed_addresses[daindex].port);
daindex++;
}
/* else
else
{
struct hostent * lph;
unsigned short pt = BUILD_DEFAULT_UDP_PORT;
for (j=0;st[j];j++)
if (st[j] == ':')
{ pt = (unsigned short)atol(&st[j+1]); st[j] = 0; break; }
if ((lph = gethostbyname(st)))
{
if ((danetmode == 1) && (daindex == myconnectindex)) daindex++;
allowed_addresses[daindex].host = *(int *)lph->h_addr;
allowed_addresses[daindex].port = pt;
initprintf("mmulti: Player %d at %s:%d (%s)\n",daindex,
inet_ntoa(*(struct in_addr *)lph->h_addr),ntohs(pt),argv[i]);
daindex++;
}
else initprintf("mmulti: Failed resolving %s\n",argv[i]);
} */
{ pt = (unsigned short)atol(&st[j+1]); st[j] = 0; break; }
if ((lph = gethostbyname(st)))
{
// if ((danetmode == 1) && (daindex == myconnectindex)) daindex++;
allowed_addresses[daindex].host = ntohl(*(int *)lph->h_addr);
allowed_addresses[daindex].port = pt;
initprintf("mmulti_unstable: Player %d at %s:%d (%s)\n",daindex,
inet_ntoa(*(struct in_addr *)lph->h_addr),pt,argv[i]);
daindex++;
}
else initprintf("mmulti_unstable: Failed resolving %s\n",argv[i]);
}
free(st);
}
if ((danetmode == 255) && (daindex)) { gcom->numplayers = 2; udpmode = udpmode_client; } //an IP w/o /n# defaults to /n0
@ -1925,12 +1925,12 @@ static int parse_udp_config(int argc, char **argv, gcomtype *gcom)
if (Bstrcasecmp(tok, "interface") == 0)
{
if ((tok = get_token(&ptr)) &&
(parse_interface(tok, &ip, &udpport)))
(parse_interface(tok, &ip, &udpport)))
{
bogus = 0;
}
initprintf("mmulti_unstable: Using interface %s:%d\n",
static_ipstring(ip), (int) udpport);
static_ipstring(ip), (int) udpport);
}
else if (Bstrcasecmp(tok, "mode") == 0)
@ -2003,7 +2003,7 @@ static int parse_udp_config(int argc, char **argv, gcomtype *gcom)
}
free(buf);
}
}
if (open_udp_socket(ip, udpport))
{

View file

@ -1539,13 +1539,13 @@ static void checksync(void)
printext256(4L,130L,31,0,"Out Of Sync - Please restart game",0);
printext256(4L,138L,31,0,"RUN DN3DHELP.EXE for information.",0);
}
#if 0
#if 0
if (syncstate)
{
printext256(4L,160L,31,0,"Missed Network packet!",0);
printext256(4L,138L,31,0,"RUN DN3DHELP.EXE for information.",0);
}
#endif
#endif
}
void check_fta_sounds(int i)
@ -4036,12 +4036,12 @@ void displayrest(int smoothratio)
else if (ud.screen_size > 2)
{
i = scale(tilesizy[BOTTOMSTATUSBAR]+1,ud.statusbarscale,100);
// j = scale(2,ud.config.ScreenWidth,320);
// j = scale(2,ud.config.ScreenWidth,320);
}
else
{
i = 2;
// j = scale(2,ud.config.ScreenWidth,320);
// j = scale(2,ud.config.ScreenWidth,320);
}
j = scale(2,ud.config.ScreenWidth,320);
@ -9624,9 +9624,9 @@ static void checkcommandline(int argc, const char **argv)
#endif
if (!Bstrcasecmp(c+1,"net")
#ifdef RANCID_NETWORKING
|| !Bstrcasecmp(c+1,"rmnet")
|| !Bstrcasecmp(c+1,"rmnet")
#endif
)
)
{
g_NoSetup = TRUE;
firstnet = i;
@ -10523,7 +10523,7 @@ static void Startup(void)
for (i=0;i<MAXPLAYERS;i++)
g_player[i].playerreadyflag = 0;
#ifndef RANCID_NETWORKING
#ifndef RANCID_NETWORKING
// enet regression
if (CommandNet)
{
@ -10535,9 +10535,9 @@ static void Startup(void)
}
CommandNet = NULL;
}
#endif
#endif
#ifdef RANCID_NETWORKING
#ifdef RANCID_NETWORKING
// TODO: split this up in the same fine-grained manner as eduke32 network backend, to
// allow for event handling
initmultiplayers(netparamcount,netparam);
@ -10548,7 +10548,7 @@ static void Startup(void)
return;
}
#else
#else
if (initmultiplayersparms(netparamcount,netparam))
{
initprintf("Waiting for players...\n");
@ -10562,7 +10562,7 @@ static void Startup(void)
}
}
}
#endif
#endif
if (netparam) Bfree(netparam);
netparam = NULL;
@ -13180,10 +13180,15 @@ FRAGBONUS:
fadepal(0,0,0, 63,0,-7);
KB_FlushKeyboardQueue();
while (KB_KeyWaiting()==0)
{
handleevents();
getpackets();
int tc = totalclock;
while (KB_KeyWaiting()==0)
{
if (totalclock > tc + 600) break;
handleevents();
getpackets();
}
}
if (bonusonly || ud.multimode > 1) return;

View file

@ -1538,11 +1538,11 @@ void waitforeverybody()
while (1)
{
idle();
/*
sampletimer();
handleevents();
AudioUpdate();
*/
/*
sampletimer();
handleevents();
AudioUpdate();
*/
if (quitevent || keystatus[1]) gameexit("");