diff --git a/source/games/sw/src/track.cpp b/source/games/sw/src/track.cpp index c0345739a..0b482cfb9 100644 --- a/source/games/sw/src/track.cpp +++ b/source/games/sw/src/track.cpp @@ -3060,7 +3060,7 @@ bool ActorTrackDecide(TRACK_POINT* tpoint, DSWActor* actor) case TRACK_ACTOR_OPERATE: case TRACK_ACTOR_QUICK_OPERATE: { - HitInfo near; + HitInfo near{}; double z[2]; if (actor->user.Rot == actor->user.ActorActionSet->Sit || actor->user.Rot == actor->user.ActorActionSet->Stand)