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- fixed crash when stomping shrunk enemies.
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1 changed files with 1 additions and 1 deletions
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@ -406,8 +406,8 @@ void dokneeattack(int snum)
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}
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else if (badguy(p->actorsqu))
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{
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p->actorsqu->Destroy();
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addkill(p->actorsqu);
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p->actorsqu->Destroy();
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}
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else p->actorsqu->Destroy();
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}
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