use GAMENAMELOWERCASE for defining GAME_DIR.

This was handled inconsistently in different parts of the Mac backend.
This commit is contained in:
Christoph Oelckers 2023-03-18 12:30:49 +01:00
parent 3ad50d5045
commit 9b751d6469

View file

@ -84,7 +84,7 @@ const char *GetVersionString();
#define NETGAMEVERSION 1
#if defined(__APPLE__) || defined(_WIN32)
#define GAME_DIR GAMENAME
#define GAME_DIR GAMENAMELOWERCASE
#else
#define GAME_DIR ".config/" GAMENAMELOWERCASE
#endif