diff --git a/source/platform/gtk/startgtk.game.cpp b/source/platform/gtk/startgtk.game.cpp index f21b92a4f..8f363973b 100644 --- a/source/platform/gtk/startgtk.game.cpp +++ b/source/platform/gtk/startgtk.game.cpp @@ -108,7 +108,9 @@ static struct grpfile_t const * grp; char *gamedir; ud_setup_t shared; +#ifdef POLYMER int polymer; +#endif } settings; static int32_t retval = -1, mode = TAB_MESSAGES; @@ -130,6 +132,7 @@ static void on_vmode3dcombo_changed(GtkComboBox *combobox, gpointer user_data) gtk_tree_model_get(data, &iter, 1, &val, -1); settings.shared.xdim = validmode[val].xdim; settings.shared.ydim = validmode[val].ydim; + settings.shared.bpp = validmode[val].bpp; } static void on_fullscreencheck_toggled(GtkToggleButton *togglebutton, gpointer user_data) @@ -272,7 +275,7 @@ static unsigned char GetModsDirNames(GtkListStore *list) char *homedir; char pdir[BMAX_PATH]; unsigned char iternumb = 0; - CACHE1D_FIND_REC *dirs = NULL; + BUILDVFS_FIND_REC *dirs = NULL; GtkTreeIter iter; pathsearchmode = 1; @@ -280,7 +283,7 @@ static unsigned char GetModsDirNames(GtkListStore *list) if ((homedir = Bgethomedir())) { Bsnprintf(pdir, sizeof(pdir), "%s/" ".eduke32", homedir); - dirs = klistpath(pdir, "*", CACHE1D_FIND_DIR); + dirs = klistpath(pdir, "*", BUILDVFS_FIND_DIR); for (; dirs != NULL; dirs=dirs->next) { if ((Bstrcmp(dirs->name, "autoload") == 0) || @@ -866,9 +869,7 @@ int32_t startwin_run(void) settings.gamedir = g_modDir; settings.grp = g_selectedGrp; #ifdef POLYMER - settings.polymer = (glrendmode == REND_POLYMER); -#else - settings.polymer = 0; + settings.polymer = (glrendmode == REND_POLYMER) & (settings.shared.bpp != 8); #endif PopulateForm(ALL); @@ -878,7 +879,9 @@ int32_t startwin_run(void) if (retval) // launch the game with these parameters { ud.setup = settings.shared; +#ifdef POLYMER glrendmode = (settings.polymer) ? REND_POLYMER : REND_POLYMOST; +#endif g_selectedGrp = settings.grp; Bstrcpy(g_modDir, (g_noSetup == 0 && settings.gamedir != NULL) ? settings.gamedir : "/"); diff --git a/source/rr/src/anim.cpp b/source/rr/src/anim.cpp index fd86e2d32..2eb9b20eb 100644 --- a/source/rr/src/anim.cpp +++ b/source/rr/src/anim.cpp @@ -494,7 +494,6 @@ int32_t Anim_Play(const char *fn) // setpalette(0L,256L,tempbuf); P_SetGamePalette(g_player[myconnectindex].ps, ANIMPAL, 8 + 2); - timerUpdate(); ototalclock = totalclock; i = 1; diff --git a/source/rr/src/game.cpp b/source/rr/src/game.cpp index 3ed55ff05..0f078d8ac 100644 --- a/source/rr/src/game.cpp +++ b/source/rr/src/game.cpp @@ -1,4 +1,4 @@ -//------------------------------------------------------------------------- +//------------------------------------------------------------------------- /* Copyright (C) 2016 EDuke32 developers and contributors @@ -7882,8 +7882,6 @@ MAIN_LOOP_RESTART: do { - timerUpdate(); - if (ready2send == 0) break; Net_GetInput(); @@ -7897,8 +7895,6 @@ MAIN_LOOP_RESTART: G_MoveLoop(); } - timerUpdate(); - if (totalclock - moveClock >= TICSPERFRAME) { // computing a tic takes longer than a tic, so we're slowing diff --git a/source/rr/src/menus.cpp b/source/rr/src/menus.cpp index ad42eb674..d75dfd18f 100644 --- a/source/rr/src/menus.cpp +++ b/source/rr/src/menus.cpp @@ -5901,7 +5901,7 @@ static void Menu_Run(Menu_t *cm, const vec2_t origin) { if (object->findhigh[i]) { - CACHE1D_FIND_REC *dir; + BUILDVFS_FIND_REC *dir; int32_t y = 0; const int32_t y_upper = object->format[i]->pos.y; const int32_t y_lower = klabs(object->format[i]->bottomcutoff); @@ -6694,7 +6694,7 @@ static void Menu_RunInput(Menu_t *cm) { int32_t i; - CACHE1D_FIND_REC *seeker = object->findhigh[object->currentList]; + BUILDVFS_FIND_REC *seeker = object->findhigh[object->currentList]; inputState.ClearKeyStatus(sc_PgUp); @@ -6717,7 +6717,7 @@ static void Menu_RunInput(Menu_t *cm) { int32_t i; - CACHE1D_FIND_REC *seeker = object->findhigh[object->currentList]; + BUILDVFS_FIND_REC *seeker = object->findhigh[object->currentList]; inputState.ClearKeyStatus(sc_PgDn); @@ -6771,7 +6771,7 @@ static void Menu_RunInput(Menu_t *cm) ch = inputState.keyGetChar(); if (ch > 0 && ((ch >= 'a' && ch <= 'z') || (ch >= 'A' && ch <= 'Z') || (ch >= '0' && ch <= '9'))) { - CACHE1D_FIND_REC *seeker = object->findhigh[object->currentList]->usera; + BUILDVFS_FIND_REC *seeker = object->findhigh[object->currentList]->usera; if (ch >= 'a') ch -= ('a'-'A'); while (seeker) diff --git a/source/rr/src/net.cpp b/source/rr/src/net.cpp index 7506641c5..3b0eac385 100644 --- a/source/rr/src/net.cpp +++ b/source/rr/src/net.cpp @@ -2863,7 +2863,6 @@ void Net_ReceiveDisconnect(ENetEvent *event) void Net_GetPackets(void) { - timerUpdate(); MUSIC_Update(); G_HandleSpecialKeys(); diff --git a/source/rr/src/osdcmds.cpp b/source/rr/src/osdcmds.cpp index c42665d92..38bedde7f 100644 --- a/source/rr/src/osdcmds.cpp +++ b/source/rr/src/osdcmds.cpp @@ -927,8 +927,10 @@ int32_t registerosdcommands(void) OSD_RegisterFunction("inittimer","debug", osdcmd_inittimer); #endif #if !defined NETCODE_DISABLE - //OSD_RegisterFunction("kick","kick : kicks a multiplayer client. See listplayers.", osdcmd_kick); - //OSD_RegisterFunction("kickban","kickban : kicks a multiplayer client and prevents them from reconnecting. See listplayers.", osdcmd_kickban); +#if 0 + OSD_RegisterFunction("kick","kick : kicks a multiplayer client. See listplayers.", osdcmd_kick); + OSD_RegisterFunction("kickban","kickban : kicks a multiplayer client and prevents them from reconnecting. See listplayers.", osdcmd_kickban); +#endif OSD_RegisterFunction("listplayers","listplayers: lists currently connected multiplayer clients", osdcmd_listplayers); #endif diff --git a/source/rr/src/premap.cpp b/source/rr/src/premap.cpp index b7f4b9316..1749ffee7 100644 --- a/source/rr/src/premap.cpp +++ b/source/rr/src/premap.cpp @@ -641,7 +641,6 @@ void G_CacheMapData(void) { Bsprintf(tempbuf, "Loaded %d%% (%d/%d textures)\n", lpc, pc, g_precacheCount); G_DoLoadScreen(tempbuf, lpc); - timerUpdate(); if (totalclock - tc >= 1) { diff --git a/source/rr/src/savegame.cpp b/source/rr/src/savegame.cpp index 0501c6f7a..b8c80a136 100644 --- a/source/rr/src/savegame.cpp +++ b/source/rr/src/savegame.cpp @@ -447,8 +447,6 @@ static void G_SaveTimers(void) static void G_RestoreTimers(void) { - timerUpdate(); - totalclock = g_timers.totalclock; totalclocklock = g_timers.totalclocklock; ototalclock = g_timers.ototalclock; diff --git a/source/rr/src/sounds.cpp b/source/rr/src/sounds.cpp index 85cf2b899..e3f897ede 100644 --- a/source/rr/src/sounds.cpp +++ b/source/rr/src/sounds.cpp @@ -98,15 +98,28 @@ void S_SoundShutdown(void) void S_MusicStartup(void) { - initprintf("Initializing music...\n"); + initprintf("Initializing MIDI driver... "); if (MUSIC_Init(MusicDevice) == MUSIC_Ok) { MUSIC_SetVolume(mus_volume); return; } +#if 0 + MUSIC_SetVolume(ud.config.MusicVolume); - initprintf("S_MusicStartup(): failed initializing\n"); + auto const fil = kopen4load("d3dtimbr.tmb", 0); + + if (fil != buildvfs_kfd_invalid) + { + int l = kfilelength(fil); + auto tmb = (uint8_t *)Xmalloc(l); + kread(fil, tmb, l); + AL_RegisterTimbreBank(tmb); + Xfree(tmb); + kclose(fil); + } +#endif } void S_MusicShutdown(void)