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https://github.com/ZDoom/Raze.git
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Fix rednukem compiling
# Conflicts: # source/rr/src/anim.cpp # source/rr/src/common.cpp # source/rr/src/common_game.h # source/rr/src/game.cpp # source/rr/src/grpscan.cpp # source/rr/src/menus.cpp # source/rr/src/menus.h # source/rr/src/net.cpp # source/rr/src/net.h # source/rr/src/osdcmds.cpp # source/rr/src/player.cpp # source/rr/src/rts.cpp # source/rr/src/savegame.cpp # source/rr/src/screens.cpp # source/rr/src/sounds.cpp # source/rr/src/startosx.game.mm # source/rr/src/startwin.game.cpp
This commit is contained in:
parent
d1ed4063eb
commit
9a71545c51
9 changed files with 32 additions and 23 deletions
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@ -108,7 +108,9 @@ static struct
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grpfile_t const * grp;
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char *gamedir;
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ud_setup_t shared;
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#ifdef POLYMER
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int polymer;
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#endif
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} settings;
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static int32_t retval = -1, mode = TAB_MESSAGES;
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@ -130,6 +132,7 @@ static void on_vmode3dcombo_changed(GtkComboBox *combobox, gpointer user_data)
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gtk_tree_model_get(data, &iter, 1, &val, -1);
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settings.shared.xdim = validmode[val].xdim;
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settings.shared.ydim = validmode[val].ydim;
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settings.shared.bpp = validmode[val].bpp;
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}
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static void on_fullscreencheck_toggled(GtkToggleButton *togglebutton, gpointer user_data)
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@ -272,7 +275,7 @@ static unsigned char GetModsDirNames(GtkListStore *list)
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char *homedir;
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char pdir[BMAX_PATH];
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unsigned char iternumb = 0;
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CACHE1D_FIND_REC *dirs = NULL;
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BUILDVFS_FIND_REC *dirs = NULL;
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GtkTreeIter iter;
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pathsearchmode = 1;
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@ -280,7 +283,7 @@ static unsigned char GetModsDirNames(GtkListStore *list)
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if ((homedir = Bgethomedir()))
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{
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Bsnprintf(pdir, sizeof(pdir), "%s/" ".eduke32", homedir);
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dirs = klistpath(pdir, "*", CACHE1D_FIND_DIR);
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dirs = klistpath(pdir, "*", BUILDVFS_FIND_DIR);
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for (; dirs != NULL; dirs=dirs->next)
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{
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if ((Bstrcmp(dirs->name, "autoload") == 0) ||
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@ -866,9 +869,7 @@ int32_t startwin_run(void)
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settings.gamedir = g_modDir;
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settings.grp = g_selectedGrp;
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#ifdef POLYMER
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settings.polymer = (glrendmode == REND_POLYMER);
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#else
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settings.polymer = 0;
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settings.polymer = (glrendmode == REND_POLYMER) & (settings.shared.bpp != 8);
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#endif
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PopulateForm(ALL);
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@ -878,7 +879,9 @@ int32_t startwin_run(void)
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if (retval) // launch the game with these parameters
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{
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ud.setup = settings.shared;
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#ifdef POLYMER
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glrendmode = (settings.polymer) ? REND_POLYMER : REND_POLYMOST;
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#endif
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g_selectedGrp = settings.grp;
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Bstrcpy(g_modDir, (g_noSetup == 0 && settings.gamedir != NULL) ? settings.gamedir : "/");
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@ -494,7 +494,6 @@ int32_t Anim_Play(const char *fn)
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// setpalette(0L,256L,tempbuf);
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P_SetGamePalette(g_player[myconnectindex].ps, ANIMPAL, 8 + 2);
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timerUpdate();
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ototalclock = totalclock;
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i = 1;
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@ -1,4 +1,4 @@
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//-------------------------------------------------------------------------
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//-------------------------------------------------------------------------
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/*
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Copyright (C) 2016 EDuke32 developers and contributors
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@ -7882,8 +7882,6 @@ MAIN_LOOP_RESTART:
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do
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{
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timerUpdate();
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if (ready2send == 0) break;
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Net_GetInput();
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@ -7897,8 +7895,6 @@ MAIN_LOOP_RESTART:
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G_MoveLoop();
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}
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timerUpdate();
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if (totalclock - moveClock >= TICSPERFRAME)
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{
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// computing a tic takes longer than a tic, so we're slowing
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@ -5901,7 +5901,7 @@ static void Menu_Run(Menu_t *cm, const vec2_t origin)
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{
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if (object->findhigh[i])
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{
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CACHE1D_FIND_REC *dir;
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BUILDVFS_FIND_REC *dir;
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int32_t y = 0;
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const int32_t y_upper = object->format[i]->pos.y;
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const int32_t y_lower = klabs(object->format[i]->bottomcutoff);
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@ -6694,7 +6694,7 @@ static void Menu_RunInput(Menu_t *cm)
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{
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int32_t i;
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CACHE1D_FIND_REC *seeker = object->findhigh[object->currentList];
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BUILDVFS_FIND_REC *seeker = object->findhigh[object->currentList];
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inputState.ClearKeyStatus(sc_PgUp);
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@ -6717,7 +6717,7 @@ static void Menu_RunInput(Menu_t *cm)
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{
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int32_t i;
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CACHE1D_FIND_REC *seeker = object->findhigh[object->currentList];
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BUILDVFS_FIND_REC *seeker = object->findhigh[object->currentList];
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inputState.ClearKeyStatus(sc_PgDn);
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@ -6771,7 +6771,7 @@ static void Menu_RunInput(Menu_t *cm)
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ch = inputState.keyGetChar();
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if (ch > 0 && ((ch >= 'a' && ch <= 'z') || (ch >= 'A' && ch <= 'Z') || (ch >= '0' && ch <= '9')))
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{
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CACHE1D_FIND_REC *seeker = object->findhigh[object->currentList]->usera;
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BUILDVFS_FIND_REC *seeker = object->findhigh[object->currentList]->usera;
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if (ch >= 'a')
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ch -= ('a'-'A');
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while (seeker)
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@ -2863,7 +2863,6 @@ void Net_ReceiveDisconnect(ENetEvent *event)
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void Net_GetPackets(void)
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{
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timerUpdate();
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MUSIC_Update();
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G_HandleSpecialKeys();
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@ -927,8 +927,10 @@ int32_t registerosdcommands(void)
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OSD_RegisterFunction("inittimer","debug", osdcmd_inittimer);
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#endif
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#if !defined NETCODE_DISABLE
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//OSD_RegisterFunction("kick","kick <id>: kicks a multiplayer client. See listplayers.", osdcmd_kick);
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//OSD_RegisterFunction("kickban","kickban <id>: kicks a multiplayer client and prevents them from reconnecting. See listplayers.", osdcmd_kickban);
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#if 0
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OSD_RegisterFunction("kick","kick <id>: kicks a multiplayer client. See listplayers.", osdcmd_kick);
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OSD_RegisterFunction("kickban","kickban <id>: kicks a multiplayer client and prevents them from reconnecting. See listplayers.", osdcmd_kickban);
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#endif
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OSD_RegisterFunction("listplayers","listplayers: lists currently connected multiplayer clients", osdcmd_listplayers);
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#endif
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@ -641,7 +641,6 @@ void G_CacheMapData(void)
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{
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Bsprintf(tempbuf, "Loaded %d%% (%d/%d textures)\n", lpc, pc, g_precacheCount);
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G_DoLoadScreen(tempbuf, lpc);
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timerUpdate();
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if (totalclock - tc >= 1)
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{
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@ -447,8 +447,6 @@ static void G_SaveTimers(void)
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static void G_RestoreTimers(void)
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{
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timerUpdate();
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totalclock = g_timers.totalclock;
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totalclocklock = g_timers.totalclocklock;
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ototalclock = g_timers.ototalclock;
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@ -98,15 +98,28 @@ void S_SoundShutdown(void)
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void S_MusicStartup(void)
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{
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initprintf("Initializing music...\n");
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initprintf("Initializing MIDI driver... ");
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if (MUSIC_Init(MusicDevice) == MUSIC_Ok)
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{
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MUSIC_SetVolume(mus_volume);
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return;
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}
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#if 0
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MUSIC_SetVolume(ud.config.MusicVolume);
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initprintf("S_MusicStartup(): failed initializing\n");
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auto const fil = kopen4load("d3dtimbr.tmb", 0);
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if (fil != buildvfs_kfd_invalid)
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{
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int l = kfilelength(fil);
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auto tmb = (uint8_t *)Xmalloc(l);
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kread(fil, tmb, l);
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AL_RegisterTimbreBank(tmb);
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Xfree(tmb);
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kclose(fil);
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}
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#endif
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}
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void S_MusicShutdown(void)
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