Fix rednukem compiling

# Conflicts:
#	source/rr/src/anim.cpp
#	source/rr/src/common.cpp
#	source/rr/src/common_game.h
#	source/rr/src/game.cpp
#	source/rr/src/grpscan.cpp
#	source/rr/src/menus.cpp
#	source/rr/src/menus.h
#	source/rr/src/net.cpp
#	source/rr/src/net.h
#	source/rr/src/osdcmds.cpp
#	source/rr/src/player.cpp
#	source/rr/src/rts.cpp
#	source/rr/src/savegame.cpp
#	source/rr/src/screens.cpp
#	source/rr/src/sounds.cpp
#	source/rr/src/startosx.game.mm
#	source/rr/src/startwin.game.cpp
This commit is contained in:
nukeykt 2019-12-06 03:38:35 +09:00 committed by Christoph Oelckers
parent d1ed4063eb
commit 9a71545c51
9 changed files with 32 additions and 23 deletions

View file

@ -108,7 +108,9 @@ static struct
grpfile_t const * grp;
char *gamedir;
ud_setup_t shared;
#ifdef POLYMER
int polymer;
#endif
} settings;
static int32_t retval = -1, mode = TAB_MESSAGES;
@ -130,6 +132,7 @@ static void on_vmode3dcombo_changed(GtkComboBox *combobox, gpointer user_data)
gtk_tree_model_get(data, &iter, 1, &val, -1);
settings.shared.xdim = validmode[val].xdim;
settings.shared.ydim = validmode[val].ydim;
settings.shared.bpp = validmode[val].bpp;
}
static void on_fullscreencheck_toggled(GtkToggleButton *togglebutton, gpointer user_data)
@ -272,7 +275,7 @@ static unsigned char GetModsDirNames(GtkListStore *list)
char *homedir;
char pdir[BMAX_PATH];
unsigned char iternumb = 0;
CACHE1D_FIND_REC *dirs = NULL;
BUILDVFS_FIND_REC *dirs = NULL;
GtkTreeIter iter;
pathsearchmode = 1;
@ -280,7 +283,7 @@ static unsigned char GetModsDirNames(GtkListStore *list)
if ((homedir = Bgethomedir()))
{
Bsnprintf(pdir, sizeof(pdir), "%s/" ".eduke32", homedir);
dirs = klistpath(pdir, "*", CACHE1D_FIND_DIR);
dirs = klistpath(pdir, "*", BUILDVFS_FIND_DIR);
for (; dirs != NULL; dirs=dirs->next)
{
if ((Bstrcmp(dirs->name, "autoload") == 0) ||
@ -866,9 +869,7 @@ int32_t startwin_run(void)
settings.gamedir = g_modDir;
settings.grp = g_selectedGrp;
#ifdef POLYMER
settings.polymer = (glrendmode == REND_POLYMER);
#else
settings.polymer = 0;
settings.polymer = (glrendmode == REND_POLYMER) & (settings.shared.bpp != 8);
#endif
PopulateForm(ALL);
@ -878,7 +879,9 @@ int32_t startwin_run(void)
if (retval) // launch the game with these parameters
{
ud.setup = settings.shared;
#ifdef POLYMER
glrendmode = (settings.polymer) ? REND_POLYMER : REND_POLYMOST;
#endif
g_selectedGrp = settings.grp;
Bstrcpy(g_modDir, (g_noSetup == 0 && settings.gamedir != NULL) ? settings.gamedir : "/");

View file

@ -494,7 +494,6 @@ int32_t Anim_Play(const char *fn)
// setpalette(0L,256L,tempbuf);
P_SetGamePalette(g_player[myconnectindex].ps, ANIMPAL, 8 + 2);
timerUpdate();
ototalclock = totalclock;
i = 1;

View file

@ -1,4 +1,4 @@
//-------------------------------------------------------------------------
//-------------------------------------------------------------------------
/*
Copyright (C) 2016 EDuke32 developers and contributors
@ -7882,8 +7882,6 @@ MAIN_LOOP_RESTART:
do
{
timerUpdate();
if (ready2send == 0) break;
Net_GetInput();
@ -7897,8 +7895,6 @@ MAIN_LOOP_RESTART:
G_MoveLoop();
}
timerUpdate();
if (totalclock - moveClock >= TICSPERFRAME)
{
// computing a tic takes longer than a tic, so we're slowing

View file

@ -5901,7 +5901,7 @@ static void Menu_Run(Menu_t *cm, const vec2_t origin)
{
if (object->findhigh[i])
{
CACHE1D_FIND_REC *dir;
BUILDVFS_FIND_REC *dir;
int32_t y = 0;
const int32_t y_upper = object->format[i]->pos.y;
const int32_t y_lower = klabs(object->format[i]->bottomcutoff);
@ -6694,7 +6694,7 @@ static void Menu_RunInput(Menu_t *cm)
{
int32_t i;
CACHE1D_FIND_REC *seeker = object->findhigh[object->currentList];
BUILDVFS_FIND_REC *seeker = object->findhigh[object->currentList];
inputState.ClearKeyStatus(sc_PgUp);
@ -6717,7 +6717,7 @@ static void Menu_RunInput(Menu_t *cm)
{
int32_t i;
CACHE1D_FIND_REC *seeker = object->findhigh[object->currentList];
BUILDVFS_FIND_REC *seeker = object->findhigh[object->currentList];
inputState.ClearKeyStatus(sc_PgDn);
@ -6771,7 +6771,7 @@ static void Menu_RunInput(Menu_t *cm)
ch = inputState.keyGetChar();
if (ch > 0 && ((ch >= 'a' && ch <= 'z') || (ch >= 'A' && ch <= 'Z') || (ch >= '0' && ch <= '9')))
{
CACHE1D_FIND_REC *seeker = object->findhigh[object->currentList]->usera;
BUILDVFS_FIND_REC *seeker = object->findhigh[object->currentList]->usera;
if (ch >= 'a')
ch -= ('a'-'A');
while (seeker)

View file

@ -2863,7 +2863,6 @@ void Net_ReceiveDisconnect(ENetEvent *event)
void Net_GetPackets(void)
{
timerUpdate();
MUSIC_Update();
G_HandleSpecialKeys();

View file

@ -927,8 +927,10 @@ int32_t registerosdcommands(void)
OSD_RegisterFunction("inittimer","debug", osdcmd_inittimer);
#endif
#if !defined NETCODE_DISABLE
//OSD_RegisterFunction("kick","kick <id>: kicks a multiplayer client. See listplayers.", osdcmd_kick);
//OSD_RegisterFunction("kickban","kickban <id>: kicks a multiplayer client and prevents them from reconnecting. See listplayers.", osdcmd_kickban);
#if 0
OSD_RegisterFunction("kick","kick <id>: kicks a multiplayer client. See listplayers.", osdcmd_kick);
OSD_RegisterFunction("kickban","kickban <id>: kicks a multiplayer client and prevents them from reconnecting. See listplayers.", osdcmd_kickban);
#endif
OSD_RegisterFunction("listplayers","listplayers: lists currently connected multiplayer clients", osdcmd_listplayers);
#endif

View file

@ -641,7 +641,6 @@ void G_CacheMapData(void)
{
Bsprintf(tempbuf, "Loaded %d%% (%d/%d textures)\n", lpc, pc, g_precacheCount);
G_DoLoadScreen(tempbuf, lpc);
timerUpdate();
if (totalclock - tc >= 1)
{

View file

@ -447,8 +447,6 @@ static void G_SaveTimers(void)
static void G_RestoreTimers(void)
{
timerUpdate();
totalclock = g_timers.totalclock;
totalclocklock = g_timers.totalclocklock;
ototalclock = g_timers.ototalclock;

View file

@ -98,15 +98,28 @@ void S_SoundShutdown(void)
void S_MusicStartup(void)
{
initprintf("Initializing music...\n");
initprintf("Initializing MIDI driver... ");
if (MUSIC_Init(MusicDevice) == MUSIC_Ok)
{
MUSIC_SetVolume(mus_volume);
return;
}
#if 0
MUSIC_SetVolume(ud.config.MusicVolume);
initprintf("S_MusicStartup(): failed initializing\n");
auto const fil = kopen4load("d3dtimbr.tmb", 0);
if (fil != buildvfs_kfd_invalid)
{
int l = kfilelength(fil);
auto tmb = (uint8_t *)Xmalloc(l);
kread(fil, tmb, l);
AL_RegisterTimbreBank(tmb);
Xfree(tmb);
kclose(fil);
}
#endif
}
void S_MusicShutdown(void)