- final cleanup of Blood/Exhumed changes.

This commit is contained in:
Christoph Oelckers 2023-01-03 18:13:58 +01:00
parent 01b6d9f27f
commit 9a703639cb
3 changed files with 2 additions and 1 deletions

View file

@ -50,6 +50,7 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#include "interpolate.h" #include "interpolate.h"
#include "tilesetbuilder.h" #include "tilesetbuilder.h"
#include "psky.h" #include "psky.h"
#include "texids.h"
BEGIN_PS_NS BEGIN_PS_NS
@ -411,7 +412,7 @@ void GameInterface::SetupSpecialTextures(TilesetBuildInfo& info)
void GameInterface::app_init() void GameInterface::app_init()
{ {
GC::AddMarkerFunc(markgcroots); GC::AddMarkerFunc(markgcroots);
InitTextureIDs();
#if 0 #if 0
help_disabled = true; help_disabled = true;