mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-15 17:01:28 +00:00
Repack model geometry as floats (preliminary work for model normals).
git-svn-id: https://svn.eduke32.com/eduke32@1238 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
dec9c2cbac
commit
9995cc46c2
3 changed files with 32 additions and 11 deletions
|
@ -127,9 +127,10 @@ typedef struct
|
|||
md3shader_t *shaders;
|
||||
md3uv_t *uv;
|
||||
md3xyzn_t *xyzn;
|
||||
float *geometry;
|
||||
} md3surf_t;
|
||||
|
||||
#define SIZEOF_MD3SURF_T (sizeof(md3surf_t)-4*sizeof(void*))
|
||||
#define SIZEOF_MD3SURF_T (11*sizeof(int32_t) + 64*sizeof(char))
|
||||
|
||||
typedef struct
|
||||
{
|
||||
|
|
|
@ -1624,6 +1624,26 @@ static void md3postload(md3model_t* m)
|
|||
|
||||
framei++;
|
||||
}
|
||||
|
||||
// let's also repack the geometry to more usable formats
|
||||
|
||||
surfi = 0;
|
||||
while (surfi < m->head.numsurfs)
|
||||
{
|
||||
m->head.surfs[surfi].geometry = malloc(m->head.numframes * m->head.surfs[surfi].numverts * sizeof(float) * 6);
|
||||
|
||||
verti = 0;
|
||||
while (verti < (m->head.numframes * m->head.surfs[surfi].numverts))
|
||||
{
|
||||
m->head.surfs[surfi].geometry[(verti * 6) + 0] = m->head.surfs[surfi].xyzn[verti].x;
|
||||
m->head.surfs[surfi].geometry[(verti * 6) + 1] = m->head.surfs[surfi].xyzn[verti].y;
|
||||
m->head.surfs[surfi].geometry[(verti * 6) + 2] = m->head.surfs[surfi].xyzn[verti].z;
|
||||
|
||||
verti++;
|
||||
}
|
||||
surfi++;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
static int32_t md3draw(md3model_t *m, spritetype *tspr)
|
||||
|
|
|
@ -2427,7 +2427,7 @@ static void polymer_drawmdsprite(spritetype *tspr)
|
|||
{
|
||||
md3model_t* m;
|
||||
mdskinmap_t* sk;
|
||||
md3xyzn_t *v0, *v1;
|
||||
float *v0, *v1;
|
||||
md3surf_t *s;
|
||||
char lpal;
|
||||
float spos[3];
|
||||
|
@ -2550,8 +2550,8 @@ static void polymer_drawmdsprite(spritetype *tspr)
|
|||
for (surfi=0;surfi<m->head.numsurfs;surfi++)
|
||||
{
|
||||
s = &m->head.surfs[surfi];
|
||||
v0 = &s->xyzn[m->cframe*s->numverts];
|
||||
v1 = &s->xyzn[m->nframe*s->numverts];
|
||||
v0 = &s->geometry[m->cframe*s->numverts*6];
|
||||
v1 = &s->geometry[m->nframe*s->numverts*6];
|
||||
|
||||
mdspritematerial.diffusemap =
|
||||
mdloadskin((md2model_t *)m,tile2model[Ptile2tile(tspr->picnum,sprite[tspr->owner].pal)].skinnum,tspr->pal,surfi);
|
||||
|
@ -2582,12 +2582,12 @@ static void polymer_drawmdsprite(spritetype *tspr)
|
|||
bglTexCoordPointer(2, GL_FLOAT, 0, 0);
|
||||
|
||||
bglBindBufferARB(GL_ARRAY_BUFFER_ARB, m->geometry[surfi]);
|
||||
bglVertexPointer(3, GL_SHORT, sizeof(md3xyzn_t), (GLfloat*)(m->cframe * s->numverts * sizeof(md3xyzn_t)));
|
||||
bglVertexPointer(3, GL_FLOAT, sizeof(float) * 6, (GLfloat*)(m->cframe * s->numverts * sizeof(float) * 6));
|
||||
|
||||
if (pr_gpusmoothing)
|
||||
{
|
||||
mdspritematerial.nextframedata = (GLfloat*)(m->nframe * s->numverts * sizeof(md3xyzn_t));
|
||||
mdspritematerial.nextframedatastride = sizeof(md3xyzn_t);
|
||||
mdspritematerial.nextframedata = (GLfloat*)(m->nframe * s->numverts * sizeof(float) * 6);
|
||||
mdspritematerial.nextframedatastride = sizeof(float) * 6;
|
||||
}
|
||||
|
||||
materialbits = polymer_bindmaterial(mdspritematerial, NULL, 0);
|
||||
|
@ -2602,13 +2602,13 @@ static void polymer_drawmdsprite(spritetype *tspr)
|
|||
}
|
||||
else
|
||||
{
|
||||
bglVertexPointer(3, GL_SHORT, sizeof(md3xyzn_t), v0);
|
||||
bglVertexPointer(3, GL_FLOAT, sizeof(float) * 6, v0);
|
||||
bglTexCoordPointer(2, GL_FLOAT, 0, s->uv);
|
||||
|
||||
if (pr_gpusmoothing)
|
||||
{
|
||||
mdspritematerial.nextframedata = (GLfloat*)(v1);
|
||||
mdspritematerial.nextframedatastride = sizeof(md3xyzn_t);
|
||||
mdspritematerial.nextframedatastride = sizeof(float) * 6;
|
||||
}
|
||||
|
||||
materialbits = polymer_bindmaterial(mdspritematerial, NULL, 0);
|
||||
|
@ -2651,7 +2651,7 @@ static void polymer_loadmodelvbos(md3model_t* m)
|
|||
bglBufferDataARB(GL_ARRAY_BUFFER_ARB, s->numverts * sizeof(md3uv_t), s->uv, modelvbousage);
|
||||
|
||||
bglBindBufferARB(GL_ARRAY_BUFFER_ARB, m->geometry[i]);
|
||||
bglBufferDataARB(GL_ARRAY_BUFFER_ARB, s->numframes * s->numverts * sizeof(md3xyzn_t), s->xyzn, modelvbousage);
|
||||
bglBufferDataARB(GL_ARRAY_BUFFER_ARB, s->numframes * s->numverts * sizeof(float) * 6, s->geometry, modelvbousage);
|
||||
|
||||
bglBindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
|
||||
i++;
|
||||
|
@ -2812,7 +2812,7 @@ static int32_t polymer_bindmaterial(_prmaterial material, char* lights, int
|
|||
{
|
||||
bglEnableVertexAttribArrayARB(prprograms[programbits].attrib_nextFrameData);
|
||||
bglVertexAttribPointerARB(prprograms[programbits].attrib_nextFrameData,
|
||||
3, GL_SHORT, GL_FALSE,
|
||||
3, GL_FLOAT, GL_FALSE,
|
||||
material.nextframedatastride,
|
||||
material.nextframedata);
|
||||
|
||||
|
|
Loading…
Reference in a new issue