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Mapster32: stop playing sounds when entering the tile selector in 3d mode
git-svn-id: https://svn.eduke32.com/eduke32@7220 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -2541,6 +2541,9 @@ static int32_t m32gettile(int32_t idInitialTile)
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int32_t noTilesMarked=1;
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int32_t mark_lastk = -1;
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FX_StopAllSounds();
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S_ClearSoundLocks();
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pushDisableFog();
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// Enable following line for testing. I couldn't work out how to change vidmode on the fly
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