- removed unused variable

This commit is contained in:
Christoph Oelckers 2023-05-23 22:32:44 +02:00
parent d20c37e708
commit 98961b54a8
2 changed files with 0 additions and 11 deletions

View file

@ -66,8 +66,6 @@ struct ATTRIBUTE
/*ATTRIB_SNDS*/ int Sounds[MAXATTRIBSNDS]; // JBF: ATTRIB_SNDS? Somehow I don't think this is what was intended...
};
extern ATTRIBUTE DefaultAttrib;
// AI.C functions
bool ActorMoveHitReact(DSWActor* actor);
int ChooseActionNumber(int16_t decision[]);

View file

@ -177,14 +177,6 @@ ATTRIBUTE InvisibleNinjaAttrib =
}
};
ATTRIBUTE DefaultAttrib =
{
{60, 80, 100, 130}, // Speeds
{3, 0, -2, -3}, // Tic Adjusts
3, // MaxWeapons;
{0, 0, 0}
};
//////////////////////
//
// NINJA RUN
@ -2540,7 +2532,6 @@ static saveable_data saveable_ninja_data[] =
SAVE_DATA(NinjaAttrib),
SAVE_DATA(InvisibleNinjaAttrib),
SAVE_DATA(DefaultAttrib),
SAVE_DATA(s_NinjaRun),
SAVE_DATA(sg_NinjaRun),