From 951b93123af79ec0027d54b3765dba803c0ced90 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sat, 19 Feb 2022 09:50:05 +0100 Subject: [PATCH] - fixed incorrect symbolic constant for statnum. --- source/games/duke/src/actors.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/games/duke/src/actors.cpp b/source/games/duke/src/actors.cpp index 022fdb09f..1f9baf3fa 100644 --- a/source/games/duke/src/actors.cpp +++ b/source/games/duke/src/actors.cpp @@ -2713,7 +2713,7 @@ void handle_se00(DDukeActor* actor) DukeSectIterator itp(actor->sector()); while (auto act2 = itp.Next()) { - if (act2->spr.statnum != STAT_MISC && act2->spr.statnum != STAT_PROJECTILE && !actorflag(act2, SFLAG2_NOROTATEWITHSECTOR)) + if (act2->spr.statnum != STAT_EFFECTOR && act2->spr.statnum != STAT_PROJECTILE && !actorflag(act2, SFLAG2_NOROTATEWITHSECTOR)) { if (act2->isPlayer() && act2->GetOwner()) {