mirror of
https://github.com/ZDoom/Raze.git
synced 2024-11-22 12:11:17 +00:00
added native script exports for all functions referenced b AISTATEs.
This commit is contained in:
parent
d3867cba5f
commit
93dde24ae1
4 changed files with 370 additions and 2 deletions
|
@ -194,7 +194,7 @@ bool IsUnderwaterSector(sectortype* pSector);
|
|||
// route state callbacks through the scripting interface.
|
||||
// this needs to work with incomplete data, so avoid the asserting macros.
|
||||
#define DEF_ANIMATOR(func) \
|
||||
int func(DBloodActor*); \
|
||||
void func(DBloodActor*); \
|
||||
DEFINE_ACTION_FUNCTION_NATIVE(DBloodActor, func, func) \
|
||||
{ \
|
||||
auto self = (DBloodActor *)(param[0].a); \
|
||||
|
|
|
@ -139,6 +139,6 @@ int playerDamageSprite(DBloodActor* nSource, DBloodPlayer* pPlayer, DAMAGE_TYPE
|
|||
int UseAmmo(DBloodPlayer* pPlayer, int nAmmoType, int nDec);
|
||||
void voodooTarget(DBloodPlayer* pPlayer);
|
||||
void playerLandingSound(DBloodPlayer* pPlayer);
|
||||
void PlayerSurvive(int, DBloodActor*);
|
||||
void PlayerSurvive(DBloodActor*);
|
||||
|
||||
END_BLD_NS
|
||||
|
|
|
@ -25,6 +25,190 @@ See the GNU General Public License for more details.
|
|||
BEGIN_BLD_NS
|
||||
|
||||
|
||||
DEF_ANIMATOR(aiGenDudeMoveForward)
|
||||
DEF_ANIMATOR(aiMoveDodge)
|
||||
DEF_ANIMATOR(aiMoveForward)
|
||||
DEF_ANIMATOR(aiMoveTurn)
|
||||
DEF_ANIMATOR(aiPodChase)
|
||||
DEF_ANIMATOR(aiPodMove)
|
||||
DEF_ANIMATOR(aiPodSearch)
|
||||
DEF_ANIMATOR(aiThinkTarget)
|
||||
DEF_ANIMATOR(batMoveDodgeDown)
|
||||
DEF_ANIMATOR(batMoveDodgeUp)
|
||||
DEF_ANIMATOR(batMoveFly)
|
||||
DEF_ANIMATOR(batMoveForward)
|
||||
DEF_ANIMATOR(batMoveSwoop)
|
||||
DEF_ANIMATOR(batMoveToCeil)
|
||||
DEF_ANIMATOR(batThinkChase)
|
||||
DEF_ANIMATOR(batThinkGoto)
|
||||
DEF_ANIMATOR(batThinkPonder)
|
||||
DEF_ANIMATOR(batThinkSearch)
|
||||
DEF_ANIMATOR(batThinkTarget)
|
||||
DEF_ANIMATOR(beastMoveForward)
|
||||
DEF_ANIMATOR(beastThinkChase)
|
||||
DEF_ANIMATOR(beastThinkGoto)
|
||||
DEF_ANIMATOR(beastThinkSearch)
|
||||
DEF_ANIMATOR(beastThinkSwimChase)
|
||||
DEF_ANIMATOR(beastThinkSwimGoto)
|
||||
DEF_ANIMATOR(burnThinkChase)
|
||||
DEF_ANIMATOR(burnThinkGoto)
|
||||
DEF_ANIMATOR(burnThinkSearch)
|
||||
DEF_ANIMATOR(calebThinkChase)
|
||||
DEF_ANIMATOR(calebThinkGoto)
|
||||
DEF_ANIMATOR(calebThinkSearch)
|
||||
DEF_ANIMATOR(calebThinkSwimChase)
|
||||
DEF_ANIMATOR(calebThinkSwimGoto)
|
||||
DEF_ANIMATOR(cerberusThinkChase)
|
||||
DEF_ANIMATOR(cerberusThinkGoto)
|
||||
DEF_ANIMATOR(cerberusThinkSearch)
|
||||
DEF_ANIMATOR(cerberusThinkTarget)
|
||||
DEF_ANIMATOR(cultThinkChase)
|
||||
DEF_ANIMATOR(cultThinkGoto)
|
||||
DEF_ANIMATOR(cultThinkSearch)
|
||||
DEF_ANIMATOR(eelMoveAscend)
|
||||
DEF_ANIMATOR(eelMoveDodgeDown)
|
||||
DEF_ANIMATOR(eelMoveDodgeUp)
|
||||
DEF_ANIMATOR(eelMoveForward)
|
||||
DEF_ANIMATOR(eelMoveSwoop)
|
||||
DEF_ANIMATOR(eelMoveToCeil)
|
||||
DEF_ANIMATOR(eelThinkChase)
|
||||
DEF_ANIMATOR(eelThinkGoto)
|
||||
DEF_ANIMATOR(eelThinkPonder)
|
||||
DEF_ANIMATOR(eelThinkSearch)
|
||||
DEF_ANIMATOR(eelThinkTarget)
|
||||
DEF_ANIMATOR(entryAIdle)
|
||||
DEF_ANIMATOR(entryEStand)
|
||||
DEF_ANIMATOR(entryEZombie)
|
||||
DEF_ANIMATOR(entryFStatue)
|
||||
DEF_ANIMATOR(entrySStatue)
|
||||
DEF_ANIMATOR(forcePunch)
|
||||
DEF_ANIMATOR(gargMoveDodgeDown)
|
||||
DEF_ANIMATOR(gargMoveDodgeUp)
|
||||
DEF_ANIMATOR(gargMoveFly)
|
||||
DEF_ANIMATOR(gargMoveForward)
|
||||
DEF_ANIMATOR(gargMoveSlow)
|
||||
DEF_ANIMATOR(gargMoveSwoop)
|
||||
DEF_ANIMATOR(gargThinkChase)
|
||||
DEF_ANIMATOR(gargThinkGoto)
|
||||
DEF_ANIMATOR(gargThinkSearch)
|
||||
DEF_ANIMATOR(gargThinkTarget)
|
||||
DEF_ANIMATOR(ghostMoveDodgeDown)
|
||||
DEF_ANIMATOR(ghostMoveDodgeUp)
|
||||
DEF_ANIMATOR(ghostMoveFly)
|
||||
DEF_ANIMATOR(ghostMoveForward)
|
||||
DEF_ANIMATOR(ghostMoveSlow)
|
||||
DEF_ANIMATOR(ghostMoveSwoop)
|
||||
DEF_ANIMATOR(ghostThinkChase)
|
||||
DEF_ANIMATOR(ghostThinkGoto)
|
||||
DEF_ANIMATOR(ghostThinkSearch)
|
||||
DEF_ANIMATOR(ghostThinkTarget)
|
||||
DEF_ANIMATOR(gillThinkChase)
|
||||
DEF_ANIMATOR(gillThinkGoto)
|
||||
DEF_ANIMATOR(gillThinkSearch)
|
||||
DEF_ANIMATOR(gillThinkSwimChase)
|
||||
DEF_ANIMATOR(gillThinkSwimGoto)
|
||||
DEF_ANIMATOR(handThinkChase)
|
||||
DEF_ANIMATOR(handThinkGoto)
|
||||
DEF_ANIMATOR(handThinkSearch)
|
||||
DEF_ANIMATOR(houndThinkChase)
|
||||
DEF_ANIMATOR(houndThinkGoto)
|
||||
DEF_ANIMATOR(houndThinkSearch)
|
||||
DEF_ANIMATOR(innocThinkChase)
|
||||
DEF_ANIMATOR(innocThinkGoto)
|
||||
DEF_ANIMATOR(innocThinkSearch)
|
||||
DEF_ANIMATOR(MorphToBeast)
|
||||
DEF_ANIMATOR(myThinkSearch)
|
||||
DEF_ANIMATOR(myThinkTarget)
|
||||
DEF_ANIMATOR(playStatueBreakSnd)
|
||||
DEF_ANIMATOR(ratThinkChase)
|
||||
DEF_ANIMATOR(ratThinkGoto)
|
||||
DEF_ANIMATOR(ratThinkSearch)
|
||||
DEF_ANIMATOR(spidThinkChase)
|
||||
DEF_ANIMATOR(spidThinkGoto)
|
||||
DEF_ANIMATOR(spidThinkSearch)
|
||||
DEF_ANIMATOR(sub_628A0)
|
||||
DEF_ANIMATOR(sub_62AE0)
|
||||
DEF_ANIMATOR(sub_62D7C)
|
||||
DEF_ANIMATOR(sub_65D04)
|
||||
DEF_ANIMATOR(sub_65F44)
|
||||
DEF_ANIMATOR(sub_661E0)
|
||||
DEF_ANIMATOR(sub_6CB00)
|
||||
DEF_ANIMATOR(sub_6CD74)
|
||||
DEF_ANIMATOR(sub_6D03C)
|
||||
DEF_ANIMATOR(sub_72580)
|
||||
DEF_ANIMATOR(sub_725A4)
|
||||
DEF_ANIMATOR(sub_72850)
|
||||
DEF_ANIMATOR(tchernobogThinkChase)
|
||||
DEF_ANIMATOR(unicultThinkChase)
|
||||
DEF_ANIMATOR(unicultThinkGoto)
|
||||
DEF_ANIMATOR(unicultThinkSearch)
|
||||
DEF_ANIMATOR(zombaThinkChase)
|
||||
DEF_ANIMATOR(zombaThinkGoto)
|
||||
DEF_ANIMATOR(zombaThinkPonder)
|
||||
DEF_ANIMATOR(zombaThinkSearch)
|
||||
DEF_ANIMATOR(zombfThinkChase)
|
||||
DEF_ANIMATOR(zombfThinkGoto)
|
||||
DEF_ANIMATOR(zombfThinkSearch)
|
||||
DEF_ANIMATOR(FireballSeqCallback)
|
||||
DEF_ANIMATOR(Fx33Callback)
|
||||
DEF_ANIMATOR(NapalmSeqCallback)
|
||||
DEF_ANIMATOR(Fx32Callback)
|
||||
DEF_ANIMATOR(TreeToGibCallback)
|
||||
DEF_ANIMATOR(DudeToGibCallback1)
|
||||
DEF_ANIMATOR(DudeToGibCallback2)
|
||||
DEF_ANIMATOR(batBiteSeqCallback)
|
||||
DEF_ANIMATOR(SlashSeqCallback)
|
||||
DEF_ANIMATOR(StompSeqCallback)
|
||||
DEF_ANIMATOR(eelBiteSeqCallback)
|
||||
DEF_ANIMATOR(BurnSeqCallback)
|
||||
DEF_ANIMATOR(SeqAttackCallback)
|
||||
DEF_ANIMATOR(cerberusBiteSeqCallback)
|
||||
DEF_ANIMATOR(cerberusBurnSeqCallback)
|
||||
DEF_ANIMATOR(cerberusBurnSeqCallback2)
|
||||
DEF_ANIMATOR(TommySeqCallback)
|
||||
DEF_ANIMATOR(TeslaSeqCallback)
|
||||
DEF_ANIMATOR(ShotSeqCallback)
|
||||
DEF_ANIMATOR(cultThrowSeqCallback)
|
||||
DEF_ANIMATOR(cultThrowSeqCallback2)
|
||||
DEF_ANIMATOR(cultThrowSeqCallback3)
|
||||
DEF_ANIMATOR(SlashFSeqCallback)
|
||||
DEF_ANIMATOR(ThrowFSeqCallback)
|
||||
DEF_ANIMATOR(BlastSSeqCallback)
|
||||
DEF_ANIMATOR(ThrowSSeqCallback)
|
||||
DEF_ANIMATOR(ghostSlashSeqCallback)
|
||||
DEF_ANIMATOR(ghostThrowSeqCallback)
|
||||
DEF_ANIMATOR(ghostBlastSeqCallback)
|
||||
DEF_ANIMATOR(GillBiteSeqCallback)
|
||||
DEF_ANIMATOR(HandJumpSeqCallback)
|
||||
DEF_ANIMATOR(houndBiteSeqCallback)
|
||||
DEF_ANIMATOR(houndBurnSeqCallback)
|
||||
DEF_ANIMATOR(podPlaySound1)
|
||||
DEF_ANIMATOR(podPlaySound2)
|
||||
DEF_ANIMATOR(podAttack)
|
||||
DEF_ANIMATOR(podExplode)
|
||||
DEF_ANIMATOR(ratBiteSeqCallback)
|
||||
DEF_ANIMATOR(SpidBiteSeqCallback)
|
||||
DEF_ANIMATOR(SpidJumpSeqCallback)
|
||||
DEF_ANIMATOR(SpidBirthSeqCallback)
|
||||
DEF_ANIMATOR(tchernobogFire)
|
||||
DEF_ANIMATOR(tchernobogBurnSeqCallback)
|
||||
DEF_ANIMATOR(tchernobogBurnSeqCallback2)
|
||||
DEF_ANIMATOR(genDudeAttack1)
|
||||
DEF_ANIMATOR(punchCallback)
|
||||
DEF_ANIMATOR(ThrowCallback1)
|
||||
DEF_ANIMATOR(ThrowCallback2)
|
||||
DEF_ANIMATOR(HackSeqCallback)
|
||||
DEF_ANIMATOR(StandSeqCallback)
|
||||
DEF_ANIMATOR(zombfHackSeqCallback)
|
||||
DEF_ANIMATOR(PukeSeqCallback)
|
||||
DEF_ANIMATOR(ThrowSeqCallback)
|
||||
DEF_ANIMATOR(PlayerSurvive)
|
||||
DEF_ANIMATOR(PlayerKneelsOver)
|
||||
DEF_ANIMATOR(FireballTrapSeqCallback)
|
||||
DEF_ANIMATOR(MGunFireSeqCallback)
|
||||
DEF_ANIMATOR(MGunOpenSeqCallback)
|
||||
|
||||
|
||||
DEFINE_FIELD_X(GAMEOPTIONS, GAMEOPTIONS, nGameType)
|
||||
DEFINE_FIELD_X(GAMEOPTIONS, GAMEOPTIONS, nDifficulty)
|
||||
DEFINE_FIELD_X(GAMEOPTIONS, GAMEOPTIONS, nMonsterSettings)
|
||||
|
|
|
@ -148,6 +148,190 @@ class BloodActor : CoreActor native
|
|||
kCallbackCondition = 25,
|
||||
}
|
||||
|
||||
native void aiGenDudeMoveForward();
|
||||
native void aiMoveDodge();
|
||||
native void aiMoveForward();
|
||||
native void aiMoveTurn();
|
||||
native void aiPodChase();
|
||||
native void aiPodMove();
|
||||
native void aiPodSearch();
|
||||
native void aiThinkTarget();
|
||||
native void batMoveDodgeDown();
|
||||
native void batMoveDodgeUp();
|
||||
native void batMoveFly();
|
||||
native void batMoveForward();
|
||||
native void batMoveSwoop();
|
||||
native void batMoveToCeil();
|
||||
native void batThinkChase();
|
||||
native void batThinkGoto();
|
||||
native void batThinkPonder();
|
||||
native void batThinkSearch();
|
||||
native void batThinkTarget();
|
||||
native void beastMoveForward();
|
||||
native void beastThinkChase();
|
||||
native void beastThinkGoto();
|
||||
native void beastThinkSearch();
|
||||
native void beastThinkSwimChase();
|
||||
native void beastThinkSwimGoto();
|
||||
native void burnThinkChase();
|
||||
native void burnThinkGoto();
|
||||
native void burnThinkSearch();
|
||||
native void calebThinkChase();
|
||||
native void calebThinkGoto();
|
||||
native void calebThinkSearch();
|
||||
native void calebThinkSwimChase();
|
||||
native void calebThinkSwimGoto();
|
||||
native void cerberusThinkChase();
|
||||
native void cerberusThinkGoto();
|
||||
native void cerberusThinkSearch();
|
||||
native void cerberusThinkTarget();
|
||||
native void cultThinkChase();
|
||||
native void cultThinkGoto();
|
||||
native void cultThinkSearch();
|
||||
native void eelMoveAscend();
|
||||
native void eelMoveDodgeDown();
|
||||
native void eelMoveDodgeUp();
|
||||
native void eelMoveForward();
|
||||
native void eelMoveSwoop();
|
||||
native void eelMoveToCeil();
|
||||
native void eelThinkChase();
|
||||
native void eelThinkGoto();
|
||||
native void eelThinkPonder();
|
||||
native void eelThinkSearch();
|
||||
native void eelThinkTarget();
|
||||
native void entryAIdle();
|
||||
native void entryEStand();
|
||||
native void entryEZombie();
|
||||
native void entryFStatue();
|
||||
native void entrySStatue();
|
||||
native void forcePunch();
|
||||
native void gargMoveDodgeDown();
|
||||
native void gargMoveDodgeUp();
|
||||
native void gargMoveFly();
|
||||
native void gargMoveForward();
|
||||
native void gargMoveSlow();
|
||||
native void gargMoveSwoop();
|
||||
native void gargThinkChase();
|
||||
native void gargThinkGoto();
|
||||
native void gargThinkSearch();
|
||||
native void gargThinkTarget();
|
||||
native void ghostMoveDodgeDown();
|
||||
native void ghostMoveDodgeUp();
|
||||
native void ghostMoveFly();
|
||||
native void ghostMoveForward();
|
||||
native void ghostMoveSlow();
|
||||
native void ghostMoveSwoop();
|
||||
native void ghostThinkChase();
|
||||
native void ghostThinkGoto();
|
||||
native void ghostThinkSearch();
|
||||
native void ghostThinkTarget();
|
||||
native void gillThinkChase();
|
||||
native void gillThinkGoto();
|
||||
native void gillThinkSearch();
|
||||
native void gillThinkSwimChase();
|
||||
native void gillThinkSwimGoto();
|
||||
native void handThinkChase();
|
||||
native void handThinkGoto();
|
||||
native void handThinkSearch();
|
||||
native void houndThinkChase();
|
||||
native void houndThinkGoto();
|
||||
native void houndThinkSearch();
|
||||
native void innocThinkChase();
|
||||
native void innocThinkGoto();
|
||||
native void innocThinkSearch();
|
||||
native void MorphToBeast();
|
||||
native void myThinkSearch();
|
||||
native void myThinkTarget();
|
||||
native void playStatueBreakSnd();
|
||||
native void ratThinkChase();
|
||||
native void ratThinkGoto();
|
||||
native void ratThinkSearch();
|
||||
native void spidThinkChase();
|
||||
native void spidThinkGoto();
|
||||
native void spidThinkSearch();
|
||||
native void sub_628A0();
|
||||
native void sub_62AE0();
|
||||
native void sub_62D7C();
|
||||
native void sub_65D04();
|
||||
native void sub_65F44();
|
||||
native void sub_661E0();
|
||||
native void sub_6CB00();
|
||||
native void sub_6CD74();
|
||||
native void sub_6D03C();
|
||||
native void sub_72580();
|
||||
native void sub_725A4();
|
||||
native void sub_72850();
|
||||
native void tchernobogThinkChase();
|
||||
native void unicultThinkChase();
|
||||
native void unicultThinkGoto();
|
||||
native void unicultThinkSearch();
|
||||
native void zombaThinkChase();
|
||||
native void zombaThinkGoto();
|
||||
native void zombaThinkPonder();
|
||||
native void zombaThinkSearch();
|
||||
native void zombfThinkChase();
|
||||
native void zombfThinkGoto();
|
||||
native void zombfThinkSearch();
|
||||
native void FireballSeqCallback();
|
||||
native void Fx33Callback();
|
||||
native void NapalmSeqCallback();
|
||||
native void Fx32Callback();
|
||||
native void TreeToGibCallback();
|
||||
native void DudeToGibCallback1();
|
||||
native void DudeToGibCallback2();
|
||||
native void batBiteSeqCallback();
|
||||
native void SlashSeqCallback();
|
||||
native void StompSeqCallback();
|
||||
native void eelBiteSeqCallback();
|
||||
native void BurnSeqCallback();
|
||||
native void SeqAttackCallback();
|
||||
native void cerberusBiteSeqCallback();
|
||||
native void cerberusBurnSeqCallback();
|
||||
native void cerberusBurnSeqCallback2();
|
||||
native void TommySeqCallback();
|
||||
native void TeslaSeqCallback();
|
||||
native void ShotSeqCallback();
|
||||
native void cultThrowSeqCallback();
|
||||
native void cultThrowSeqCallback2();
|
||||
native void cultThrowSeqCallback3();
|
||||
native void SlashFSeqCallback();
|
||||
native void ThrowFSeqCallback();
|
||||
native void BlastSSeqCallback();
|
||||
native void ThrowSSeqCallback();
|
||||
native void ghostSlashSeqCallback();
|
||||
native void ghostThrowSeqCallback();
|
||||
native void ghostBlastSeqCallback();
|
||||
native void GillBiteSeqCallback();
|
||||
native void HandJumpSeqCallback();
|
||||
native void houndBiteSeqCallback();
|
||||
native void houndBurnSeqCallback();
|
||||
native void podPlaySound1();
|
||||
native void podPlaySound2();
|
||||
native void podAttack();
|
||||
native void podExplode();
|
||||
native void ratBiteSeqCallback();
|
||||
native void SpidBiteSeqCallback();
|
||||
native void SpidJumpSeqCallback();
|
||||
native void SpidBirthSeqCallback();
|
||||
native void tchernobogFire();
|
||||
native void tchernobogBurnSeqCallback();
|
||||
native void tchernobogBurnSeqCallback2();
|
||||
native void genDudeAttack1();
|
||||
native void punchCallback();
|
||||
native void ThrowCallback1();
|
||||
native void ThrowCallback2();
|
||||
native void HackSeqCallback();
|
||||
native void StandSeqCallback();
|
||||
native void zombfHackSeqCallback();
|
||||
native void PukeSeqCallback();
|
||||
native void ThrowSeqCallback();
|
||||
native void PlayerSurvive();
|
||||
native void PlayerKneelsOver();
|
||||
native void FireballTrapSeqCallback();
|
||||
native void MGunFireSeqCallback();
|
||||
native void MGunOpenSeqCallback();
|
||||
|
||||
|
||||
native double dudeSlope;
|
||||
native readonly bool hasx;
|
||||
native bool explosionhackflag; // this originally hijacked the target field which is not safe when working with pointers.
|
||||
|
|
Loading…
Reference in a new issue