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Fix hard coded white and red color indexes used in on-screen debug output, to better operate with a palette dissimilar to Duke3D.
git-svn-id: https://svn.eduke32.com/eduke32@5497 1a8010ca-5511-0410-912e-c29ae57300e0
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parent
1d17d2c6f6
commit
935e9fa197
3 changed files with 24 additions and 21 deletions
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@ -700,7 +700,7 @@ EXTERN char *palookup[MAXPALOOKUPS];
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extern uint8_t *basepaltable[MAXBASEPALS];
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EXTERN uint8_t paletteloaded;
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EXTERN char *blendtable[MAXBLENDTABS];
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EXTERN uint8_t whitecol;
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EXTERN uint8_t whitecol, redcol;
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enum {
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PALETTE_MAIN = 1<<0,
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@ -8435,6 +8435,8 @@ static void E_PostLoadPalette(void)
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if (j < k) { k = j; blackcol = i; }
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}
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redcol = getclosestcol(255, 0, 0);
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// Bmemset(PaletteIndexFullbrights, 0, sizeof(PaletteIndexFullbrights));
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for (int c = 0; c < 255; ++c) // skipping transparent color
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{
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@ -1362,6 +1362,9 @@ extern int32_t cacnum;
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extern cactype cac[];
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#endif
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#define COLOR_RED redcol
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#define COLOR_WHITE whitecol
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static void G_ShowCacheLocks(void)
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{
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int16_t i,k;
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@ -1378,7 +1381,7 @@ static void G_ShowCacheLocks(void)
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break;
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Bsprintf(tempbuf,"Locked- %d: Leng:%d, Lock:%d",i,cac[i].leng,*cac[i].lock);
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printext256(0L,k,31,-1,tempbuf,1);
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printext256(0L,k,COLOR_WHITE,-1,tempbuf,1);
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k += 6;
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}
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#endif
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@ -1392,12 +1395,12 @@ static void G_ShowCacheLocks(void)
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break;
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Bsprintf(tempbuf,"RTS Locked %d:",i);
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printext256(0,k,31,-1,tempbuf,1);
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printext256(0,k,COLOR_WHITE,-1,tempbuf,1);
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k += 6;
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}
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if (k >= ydim-12 && k<ydim-6)
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printext256(0,k,31,-1,"(MORE . . .)",1);
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printext256(0,k,COLOR_WHITE,-1,"(MORE . . .)",1);
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// sounds
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if (xdim < 640)
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@ -1416,7 +1419,7 @@ static void G_ShowCacheLocks(void)
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Bsprintf(tempbuf, "snd #%d inst %d: voice %d, ow %d", i, j,
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g_sounds[i].SoundOwner[j].voice, g_sounds[i].SoundOwner[j].ow);
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printext256(240,k,31,-1,tempbuf,0);
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printext256(240,k,COLOR_WHITE,-1,tempbuf,0);
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k += 9;
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}
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@ -2423,8 +2426,6 @@ static void G_DrawStatusBar(int32_t snum)
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}
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}
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#define COLOR_RED 248
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#define COLOR_WHITE whitecol
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#define LOW_FPS 30
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#if defined GEKKO
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@ -2518,7 +2519,7 @@ static struct {
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#define printcoordsline(fmt, ...) do { \
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Bsprintf(tempbuf, fmt, ## __VA_ARGS__); \
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printext256(20, y+=9, 31, -1, tempbuf, 0); \
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printext256(20, y+=9, COLOR_WHITE, -1, tempbuf, 0); \
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} while (0)
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static void G_PrintCoords(int32_t snum)
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@ -2537,32 +2538,32 @@ static void G_PrintCoords(int32_t snum)
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y = 24;
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}
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Bsprintf(tempbuf, "XYZ= (%d, %d, %d)", ps->pos.x, ps->pos.y, ps->pos.z);
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printext256(x,y,31,-1,tempbuf,0);
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printext256(x,y,COLOR_WHITE,-1,tempbuf,0);
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Bsprintf(tempbuf, "A/H/HO= %d, %d, %d", ps->ang, ps->horiz, ps->horizoff);
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printext256(x,y+9,31,-1,tempbuf,0);
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printext256(x,y+9,COLOR_WHITE,-1,tempbuf,0);
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Bsprintf(tempbuf,"VEL= (%d, %d, %d) + (%d, %d, 0)",
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ps->vel.x>>14, ps->vel.y>>14, ps->vel.z, ps->fric.x>>5, ps->fric.y>>5);
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printext256(x,y+18,31,-1,tempbuf,0);
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printext256(x,y+18,COLOR_WHITE,-1,tempbuf,0);
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Bsprintf(tempbuf,"OG= %d SBRIDGE=%d SBS=%d", ps->on_ground, ps->spritebridge, ps->sbs);
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printext256(x,y+27,31,-1,tempbuf,0);
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printext256(x,y+27,COLOR_WHITE,-1,tempbuf,0);
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if (sectnum >= 0)
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Bsprintf(tempbuf, "SECT= %d (LO=%d EX=%d)", sectnum,
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TrackerCast(sector[sectnum].lotag), TrackerCast(sector[sectnum].extra));
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else
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Bsprintf(tempbuf,"SECT= %d", sectnum);
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printext256(x,y+36,31,-1,tempbuf,0);
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printext256(x,y+36,COLOR_WHITE,-1,tempbuf,0);
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// Bsprintf(tempbuf,"SEED= %d",randomseed);
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// printext256(x,y+45,31,-1,tempbuf,0);
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// printext256(x,y+45,COLOR_WHITE,-1,tempbuf,0);
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y -= 9;
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y += 7;
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Bsprintf(tempbuf,"THOLD= %d", ps->transporter_hold);
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printext256(x,y+54,31,-1,tempbuf,0);
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printext256(x,y+54,COLOR_WHITE,-1,tempbuf,0);
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Bsprintf(tempbuf,"GAMETIC= %d, TOTALCLOCK=%d", g_moveThingsCount, totalclock);
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printext256(x,y+63,31,-1,tempbuf,0);
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printext256(x,y+63,COLOR_WHITE,-1,tempbuf,0);
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#ifdef DEBUGGINGAIDS
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Bsprintf(tempbuf,"NUMSPRITES= %d", Numsprites);
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printext256(x,y+72,31,-1,tempbuf,0);
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printext256(x,y+72,COLOR_WHITE,-1,tempbuf,0);
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if (g_moveThingsCount > g_spriteStat.lastgtic + REALGAMETICSPERSEC)
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{
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g_spriteStat.lastgtic = g_moveThingsCount;
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@ -2570,16 +2571,16 @@ static void G_PrintCoords(int32_t snum)
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g_spriteStat.numins = 0;
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}
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Bsprintf(tempbuf,"INSERTIONS/s= %u", g_spriteStat.lastnumins);
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printext256(x,y+81,31,-1,tempbuf,0);
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printext256(x,y+81,COLOR_WHITE,-1,tempbuf,0);
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Bsprintf(tempbuf,"ONSCREEN= %d", g_spriteStat.numonscreen);
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printext256(x,y+90,31,-1,tempbuf,0);
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printext256(x,y+90,COLOR_WHITE,-1,tempbuf,0);
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y += 3*9;
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#endif
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y += 7;
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Bsprintf(tempbuf,"VR=%.03f YX=%.03f",(double)dr_viewingrange/65536.0,(double)dr_yxaspect/65536.0);
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printext256(x,y+72,31,-1,tempbuf,0);
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printext256(x,y+72,COLOR_WHITE,-1,tempbuf,0);
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Bsprintf(tempbuf, "MOVEACTORS [ms]= %.3e", g_moveActorsTime);
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printext256(x,y+81,31,-1,tempbuf,0);
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printext256(x,y+81,COLOR_WHITE,-1,tempbuf,0);
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#ifdef USE_OPENGL
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if (ud.coords == 2)
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