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- Exhumed: Wrap all access to FrameSize[]
array and make static.
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parent
93fe699b78
commit
924ac25df1
3 changed files with 18 additions and 7 deletions
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@ -56,7 +56,7 @@ static int16_t SeqSize[kMaxSequences];
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static int16_t SeqFlag[kMaxSequences]; // not used at all.
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int16_t FrameSound[kMaxSEQFrames];
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int16_t FrameSize[kMaxSEQFrames];
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static int16_t FrameSize[kMaxSEQFrames];
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static int16_t FrameBase[kMaxSEQFrames];
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static int16_t FrameFlag[kMaxSEQFrames];
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@ -212,6 +212,17 @@ int getSeqFrameFlags(const int nFrame)
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//
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//---------------------------------------------------------------------------
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int getSeqFrameChunkCount(const int nFrame)
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{
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return FrameSize[nFrame];
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}
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//---------------------------------------------------------------------------
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//
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//
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//
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//---------------------------------------------------------------------------
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int seq_ReadSequence(const char *seqName)
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{
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const int16_t StartFrameCount = frames;
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@ -439,7 +450,7 @@ void seq_DrawPilotLightSeq(double xOffset, double yOffset)
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{
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int16_t nFrame = nPilotLightBase + nPilotLightFrame;
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int16_t nFrameBase = getSeqFrameChunk(nFrame);
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int16_t nFrameSize = FrameSize[nFrame];
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int16_t nFrameSize = getSeqFrameChunkCount(nFrame);
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while (1)
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{
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@ -467,7 +478,7 @@ int seq_DrawGunSequence(int nSeqOffset, int16_t dx, double xOffs, double yOffs,
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{
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int nFrame = getSeqFrame(nSeqOffset, dx);
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int nFrameBase = getSeqFrameChunk(nFrame);
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int nFrameSize = FrameSize[nFrame];
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int nFrameSize = getSeqFrameChunkCount(nFrame);
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int frameFlag = getSeqFrameFlags(nFrame);
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while (1)
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@ -571,7 +582,7 @@ int seq_PlotArrowSequence(int nSprite, int16_t nSeq, int nVal)
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int16_t nFrame = getSeqFrame(nSeq + nSeqOffset, nVal);
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int16_t nFrameBase = getSeqFrameChunk(nFrame);
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int16_t nFrameSize = FrameSize[nFrame];
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int16_t nFrameSize = getSeqFrameChunkCount(nFrame);
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uint8_t nShade = pTSprite->shade;
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auto nStat = pTSprite->cstat;
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@ -635,7 +646,7 @@ int seq_PlotSequence(int nSprite, int16_t edx, int16_t nFrame, int16_t ecx)
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int edi = getSeqFrame(edx + val, nFrame);
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int16_t nBase = getSeqFrameChunk(edi);
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int16_t nSize = FrameSize[edi];
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int16_t nSize = getSeqFrameChunkCount(edi);
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int8_t shade = pTSprite->shade;
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@ -120,7 +120,6 @@ extern int16_t ChunkYpos[];
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extern int16_t ChunkXpos[];
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extern int16_t ChunkPict[];
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extern int16_t ChunkFlag[];
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extern int16_t FrameSize[];
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void seq_LoadSequences();
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@ -141,6 +140,7 @@ int getSeqFrame(const int nSeq, const int nFrame = 0);
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int getSeqFrameCount(const int nSeq);
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int getSeqFrameChunk(const int nFrame);
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int getSeqFrameFlags(const int nFrame);
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int getSeqFrameChunkCount(const int nFrame);
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END_PS_NS
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@ -99,7 +99,7 @@ DEFINE_ACTION_FUNCTION(_Exhumed, GetStatusSequence)
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frameindex += getSeqFrame(nSequence + nStatusSeqOffset);
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if (numret > 0) ret[0].SetInt(getSeqFrameChunk(frameindex));
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if (numret > 1) ret[1].SetInt(FrameSize[frameindex]);
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if (numret > 1) ret[1].SetInt(getSeqFrameChunkCount(frameindex));
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return min(numret, 2);
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}
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