diff --git a/source/core/gameinput.cpp b/source/core/gameinput.cpp index 220dac077..4804615cb 100644 --- a/source/core/gameinput.cpp +++ b/source/core/gameinput.cpp @@ -398,7 +398,6 @@ void PlayerAngle::applyinput(float const avel, ESyncBits* actions, double const { // add player's input ang += degang(avel); - spin = 0; } if (spin < 0)