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- Exhumed: Fix noclipping so the player can clip through anything.
* The `inside()` test is now only performed when noclipping is off.
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1 changed files with 5 additions and 5 deletions
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@ -1343,12 +1343,12 @@ static bool doPlayerMovement(Player* const pPlayer)
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if (pPlayerSect != pPlayerActor->sector())
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ChangeActorSect(pPlayerActor, pPlayerSect);
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}
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if (inside(pPlayerActor->spr.pos.X, pPlayerActor->spr.pos.Y, pPlayerActor->sector()) != 1)
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{
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ChangeActorSect(pPlayerActor, spr_sect);
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pPlayerActor->spr.pos.XY() = spr_pos.XY();
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if (inside(pPlayerActor->spr.pos.X, pPlayerActor->spr.pos.Y, pPlayerActor->sector()) != 1)
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{
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ChangeActorSect(pPlayerActor, spr_sect);
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pPlayerActor->spr.pos.XY() = spr_pos.XY();
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}
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}
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const bool bUnderwater = pPlayerActor->sector()->Flag & kSectUnderwater;
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