diff --git a/polymer/eduke32/source/game.c b/polymer/eduke32/source/game.c index ec9f77d1c..8c47f55a7 100644 --- a/polymer/eduke32/source/game.c +++ b/polymer/eduke32/source/game.c @@ -7953,7 +7953,7 @@ static void G_ShowParameterHelp(void) "-cfg [file.cfg]\tUse an alternate configuration file\n" "-connect [host]\tConnect to a multiplayer game\n" "-c#\t\tUse MP mode #, 1 = Dukematch, 2 = Coop, 3 = Dukematch(no spawn)\n" - "-d[file.dmo]\tPlay a demo\n" + "-d[file.edm]\tPlay a demo\n" "-g[file.grp]\tUse additional game data\n" "-h[file.def]\tUse an alternate def\n" "-j[dir]\t\tAdds a directory to EDuke32's search list\n" @@ -7999,7 +7999,6 @@ static void G_ShowDebugHelp(void) "-game_dir [dir]\tDuke3d_w32 compatibility option, see -j\n" "-gamegrp \tSelects which file to use as main grp\n" "-name [name]\tPlayer name in multiplay\n" - "-nD\t\tDump default gamevars to gamevars.txt\n" "-noautoload\tDisable loading content from autoload dir\n" "-nodinput\t\tDisable DirectInput (joystick) support\n" "-nologo\t\tSkip the logo anim\n" @@ -8766,7 +8765,7 @@ static void G_CheckCommandLine(int32_t argc, const char **argv) case 'd': c++; if (strchr(c,'.') == 0) - Bstrcat(c,".dmo"); + Bstrcat(c,".edm"); initprintf("Play demo %s.\n",c); Bstrcpy(firstdemofile,c); break;