From 8e8b3a32fe020f8a8382a23ddeee45d8f6904bed Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sat, 24 Jul 2021 09:10:21 +0200 Subject: [PATCH] - fixed initialization pf upscale state properly. This avoids indirectly calling FlushAll during startup. --- source/core/gamecontrol.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/source/core/gamecontrol.cpp b/source/core/gamecontrol.cpp index 4af1476eb..b0c0ff4e9 100644 --- a/source/core/gamecontrol.cpp +++ b/source/core/gamecontrol.cpp @@ -903,6 +903,7 @@ static void InitTextures() lookups.postLoadLookups(); SetupFontSubstitution(); V_LoadTranslations(); // loading the translations must be delayed until the palettes have been fully set up. + UpdateUpscaleMask(); TileFiles.SetBackup(); }