we really do not need to pack the GAMEOPTIONS struct...

This commit is contained in:
Christoph Oelckers 2023-10-04 18:59:57 +02:00
parent 986d13ea7f
commit 8e5f2cceda

View file

@ -29,8 +29,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
BEGIN_BLD_NS
#pragma pack(push, 1)
enum EGameFlag
{
GF_AdvanceLevel = 1,
@ -55,8 +53,6 @@ struct GAMEOPTIONS {
bool bKeepKeysOnRespawn;
};
#pragma pack(pop)
extern GAMEOPTIONS gSingleGameOptions;
extern GAMEOPTIONS gGameOptions;
extern int gSkill;