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we really do not need to pack the GAMEOPTIONS struct...
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@ -29,8 +29,6 @@ Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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BEGIN_BLD_NS
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#pragma pack(push, 1)
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enum EGameFlag
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{
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GF_AdvanceLevel = 1,
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@ -55,8 +53,6 @@ struct GAMEOPTIONS {
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bool bKeepKeysOnRespawn;
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};
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#pragma pack(pop)
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extern GAMEOPTIONS gSingleGameOptions;
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extern GAMEOPTIONS gGameOptions;
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extern int gSkill;
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