- eliminated the last set_int_bvel call in fxZombieBloodSpurt

This commit is contained in:
Christoph Oelckers 2022-09-28 11:29:34 +02:00
parent d213f7c92f
commit 8c00af40d0

View file

@ -161,7 +161,7 @@ void fxZombieBloodSpurt(DBloodActor* actor, sectortype*) // 5
{
pFX->vel.X = actor->vel.X + Random2F(0x11111);
pFX->vel.Y = actor->vel.Y + Random2F(0x11111);
pFX->set_int_bvel_z(actor->int_vel().Z - 0x6aaaa);
pFX->vel.Z = actor->vel.Z - 6.66666;
}
if (actor->xspr.data1 > 0)
{