From 8b1f2f5fc9960d9d47271c7b7e738f1aa8a1e276 Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sat, 19 Oct 2019 00:27:34 +0200 Subject: [PATCH] - disabled console lockout option as a modding feature. No, sorry, but this is something I consider unacceptable! --- source/duke3d/src/game.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/duke3d/src/game.cpp b/source/duke3d/src/game.cpp index 2cc022263..4b47658de 100644 --- a/source/duke3d/src/game.cpp +++ b/source/duke3d/src/game.cpp @@ -6576,7 +6576,7 @@ int app_main(int argc, char const * const * argv) Bsprintf(tempbuf, HEAD2 " %s", s_buildRev); OSD_SetVersion(tempbuf, 10,0); - OSD_SetParameters(0, 0, 0, 12, 2, 12, OSD_ERROR, OSDTEXT_RED, gamefunctions[gamefunc_Show_Console][0] == '\0' ? OSD_PROTECTED : 0); + OSD_SetParameters(0, 0, 0, 12, 2, 12, OSD_ERROR, OSDTEXT_RED, /*gamefunctions[gamefunc_Show_Console][0] == '\0' ? OSD_PROTECTED :*/ 0); registerosdcommands(); if (g_networkMode != NET_DEDICATED_SERVER)