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GL .blend support.
Consult me if you are interested in this feature. TODO: Polymer. git-svn-id: https://svn.eduke32.com/eduke32@5888 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
2025aab189
commit
8a1f1f2ede
8 changed files with 267 additions and 11 deletions
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@ -71,6 +71,37 @@ static inline void bricolor(palette_t *wpptr, int32_t dacol)
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wpptr->b = britable[curbrightness][curpalette[dacol].b];
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}
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}
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enum
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{
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BLENDFACTOR_ZERO = 0,
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BLENDFACTOR_ONE,
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BLENDFACTOR_SRC_COLOR,
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BLENDFACTOR_ONE_MINUS_SRC_COLOR,
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BLENDFACTOR_SRC_ALPHA,
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BLENDFACTOR_ONE_MINUS_SRC_ALPHA,
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BLENDFACTOR_DST_ALPHA,
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BLENDFACTOR_ONE_MINUS_DST_ALPHA,
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BLENDFACTOR_DST_COLOR,
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BLENDFACTOR_ONE_MINUS_DST_COLOR,
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NUMBLENDFACTORS,
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};
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typedef struct glblenddef_
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{
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float alpha;
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uint8_t src, dst, flags;
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} glblenddef_t;
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typedef struct glblend_
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{
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glblenddef_t def[2];
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} glblend_t;
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extern glblend_t const nullglblend, defaultglblend;
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extern glblend_t glblend[MAXBLENDTABS];
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extern void handle_blend(uint8_t enable, uint8_t blend, uint8_t def);
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#endif
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#ifdef __cplusplus
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@ -33,7 +33,7 @@ void uploadtexture(int32_t doalloc, vec2_t siz, int32_t texfmt, coltype *pic, ve
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void polymost_drawsprite(int32_t snum);
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void polymost_drawmaskwall(int32_t damaskwallcnt);
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void polymost_dorotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t picnum,
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int8_t dashade, char dapalnum, int32_t dastat, uint8_t daalpha, int32_t cx1, int32_t cy1, int32_t cx2, int32_t cy2, int32_t uniqid);
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int8_t dashade, char dapalnum, int32_t dastat, uint8_t daalpha, uint8_t dablend, int32_t cx1, int32_t cy1, int32_t cx2, int32_t cy2, int32_t uniqid);
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void polymost_fillpolygon(int32_t npoints);
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void polymost_initosdfuncs(void);
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void polymost_drawrooms(void);
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@ -112,6 +112,12 @@ enum scripttoken_t
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T_NUMALPHATABS,
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T_UNDEF,
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T_UNDEFBASEPALETTERANGE, T_UNDEFPALOOKUPRANGE, T_UNDEFBLENDTABLERANGE,
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T_GLBLEND, T_FORWARD, T_REVERSE, T_BOTH, T_SRC, T_DST, T_ALPHA,
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T_ZERO, T_ONE,
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T_SRC_COLOR, T_ONE_MINUS_SRC_COLOR,
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T_SRC_ALPHA, T_ONE_MINUS_SRC_ALPHA,
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T_DST_ALPHA, T_ONE_MINUS_DST_ALPHA,
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T_DST_COLOR, T_ONE_MINUS_DST_COLOR,
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};
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static int32_t lastmodelid = -1, lastvoxid = -1, modelskin = -1, lastmodelskin = -1, seenframe = 0;
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@ -3214,6 +3220,7 @@ static int32_t defsparser(scriptfile *script)
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static const tokenlist subtokens[] =
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{
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{ "raw", T_RAW },
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{ "glblend", T_GLBLEND },
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{ "copy", T_COPY },
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{ "undef", T_UNDEF },
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};
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@ -3343,6 +3350,10 @@ static int32_t defsparser(scriptfile *script)
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setblendtab(id, sourcetable);
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didLoadTransluc = 1;
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#ifdef USE_OPENGL
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glblend[id] = glblend[source];
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#endif
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break;
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}
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case T_UNDEF:
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@ -3352,8 +3363,129 @@ static int32_t defsparser(scriptfile *script)
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didLoadTransluc = 0;
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if (id == 0)
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paletteloaded &= ~PALETTE_TRANSLUC;
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#ifdef USE_OPENGL
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glblend[id] = defaultglblend;
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#endif
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break;
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}
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case T_GLBLEND:
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{
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char *glblendblockend;
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static const tokenlist glblendtokens[] =
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{
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{ "forward", T_FORWARD },
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{ "reverse", T_REVERSE },
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{ "both", T_BOTH },
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};
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if (scriptfile_getbraces(script,&glblendblockend))
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break;
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#ifdef USE_OPENGL
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glblend_t * const glb = glblend + id;
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*glb = nullglblend;
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#endif
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while (script->textptr < glblendblockend)
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{
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int32_t glblendtoken = getatoken(script,glblendtokens,ARRAY_SIZE(glblendtokens));
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switch (glblendtoken)
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{
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case T_FORWARD:
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case T_REVERSE:
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case T_BOTH:
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{
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char *glblenddefblockend;
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static const tokenlist glblenddeftokens[] =
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{
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{ "src", T_SRC },
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{ "sfactor", T_SRC },
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{ "top", T_SRC },
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{ "dst", T_DST },
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{ "dfactor", T_DST },
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{ "bottom", T_DST },
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{ "alpha", T_ALPHA },
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};
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if (scriptfile_getbraces(script,&glblenddefblockend))
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break;
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#ifdef USE_OPENGL
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glblenddef_t * const glbdef = glb->def + (glblendtoken == T_REVERSE);
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#endif
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while (script->textptr < glblenddefblockend)
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{
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int32_t glblenddeftoken = getatoken(script,glblenddeftokens,ARRAY_SIZE(glblenddeftokens));
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switch (glblenddeftoken)
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{
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case T_SRC:
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case T_DST:
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{
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static const tokenlist glBlendFuncTokens[] =
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{
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{ "ZERO", T_ZERO },
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{ "ONE", T_ONE },
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{ "SRC_COLOR", T_SRC_COLOR },
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{ "ONE_MINUS_SRC_COLOR", T_ONE_MINUS_SRC_COLOR },
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{ "SRC_ALPHA", T_SRC_ALPHA },
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{ "ONE_MINUS_SRC_ALPHA", T_ONE_MINUS_SRC_ALPHA },
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{ "DST_ALPHA", T_DST_ALPHA },
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{ "ONE_MINUS_DST_ALPHA", T_ONE_MINUS_DST_ALPHA },
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{ "DST_COLOR", T_DST_COLOR },
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{ "ONE_MINUS_DST_COLOR", T_ONE_MINUS_DST_COLOR },
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};
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int32_t factortoken = getatoken(script,glBlendFuncTokens,ARRAY_SIZE(glBlendFuncTokens));
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#ifdef USE_OPENGL
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uint8_t * const factor = glblenddeftoken == T_SRC ? &glbdef->src : &glbdef->dst;
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switch (factortoken)
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{
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case T_ZERO: *factor = BLENDFACTOR_ZERO; break;
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case T_ONE: *factor = BLENDFACTOR_ONE; break;
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case T_SRC_COLOR: *factor = BLENDFACTOR_SRC_COLOR; break;
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case T_ONE_MINUS_SRC_COLOR: *factor = BLENDFACTOR_ONE_MINUS_SRC_COLOR; break;
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case T_SRC_ALPHA: *factor = BLENDFACTOR_SRC_ALPHA; break;
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case T_ONE_MINUS_SRC_ALPHA: *factor = BLENDFACTOR_ONE_MINUS_SRC_ALPHA; break;
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case T_DST_ALPHA: *factor = BLENDFACTOR_DST_ALPHA; break;
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case T_ONE_MINUS_DST_ALPHA: *factor = BLENDFACTOR_ONE_MINUS_DST_ALPHA; break;
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case T_DST_COLOR: *factor = BLENDFACTOR_DST_COLOR; break;
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case T_ONE_MINUS_DST_COLOR: *factor = BLENDFACTOR_ONE_MINUS_DST_COLOR; break;
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}
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#else
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UNREFERENCED_PARAMETER(factortoken);
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#endif
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break;
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}
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case T_ALPHA:
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{
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double tempalpha;
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scriptfile_getdouble(script,&tempalpha);
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#ifdef USE_OPENGL
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glbdef->alpha = (float)tempalpha;
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#endif
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break;
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}
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}
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}
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#ifdef USE_OPENGL
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if (glblendtoken == T_BOTH)
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glb->def[1] = *glbdef;
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#endif
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break;
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}
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}
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}
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}
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default:
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break;
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}
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@ -3373,6 +3505,17 @@ static int32_t defsparser(scriptfile *script)
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switch (value)
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{
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case 0: /*case 1:*/ case 2: case 4: case 8: case 16: case 32: case 64: case 128:
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#ifdef USE_OPENGL
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for (int32_t a = 1, value2 = value*2; a <= value; ++a)
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{
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float finv2value = 0.5f/(float)value;
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glblend_t * const glb = glblend + a;
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*glb = defaultglblend;
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glb->def[0].alpha = (float)(value2-a) * finv2value;
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glb->def[1].alpha = (float)a * finv2value;
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}
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#endif
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numalphatabs = value;
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break;
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default:
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@ -6503,7 +6503,7 @@ static void dorotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t
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#ifdef USE_OPENGL
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if (getrendermode() >= REND_POLYMOST && in3dmode())
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{
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polymost_dorotatesprite(sx,sy,z,a,picnum,dashade,dapalnum,dastat,daalpha,cx1,cy1,cx2,cy2,uniqid);
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polymost_dorotatesprite(sx,sy,z,a,picnum,dashade,dapalnum,dastat,daalpha,dablend,cx1,cy1,cx2,cy2,uniqid);
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return;
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}
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#else
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@ -2202,9 +2202,11 @@ static int32_t polymost_md3draw(md3model_t *m, const uspritetype *tspr)
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if (have_basepal_tint())
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hictinting_apply(pc, MAXPALOOKUPS-1);
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pc[3] = (tspr->cstat&2) ? !(tspr->cstat&512) ? (2.f/3.f) : (1.f/3.f) : 1.0f;
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pc[3] = (tspr->cstat&2) ? glblend[tspr->blend].def[!!(tspr->cstat&512)].alpha : 1.0f;
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pc[3] *= 1.0f - sext->alpha;
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handle_blend(!!(tspr->cstat & 2), tspr->blend, !!(tspr->cstat & 512));
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if (m->usesalpha) //Sprites with alpha in texture
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{
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// bglEnable(GL_BLEND);// bglBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
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@ -107,6 +107,11 @@ void loadpalette(void)
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initfastcolorlookup_scale(30, 59, 11);
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initfastcolorlookup_gridvectors();
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#ifdef USE_OPENGL
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for (size_t x = 0; x < MAXBLENDTABS; ++x)
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glblend[x] = defaultglblend;
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#endif
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int32_t fil;
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if ((fil = kopen4load("palette.dat", 0)) == -1)
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return;
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@ -465,6 +470,51 @@ const char *(getblendtab) (int32_t blend)
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}
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#endif
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#ifdef USE_OPENGL
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glblend_t const nullglblend =
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{
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{
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{ 1.f, BLENDFACTOR_ONE, BLENDFACTOR_ZERO, 0 },
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{ 1.f, BLENDFACTOR_ONE, BLENDFACTOR_ZERO, 0 },
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},
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};
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glblend_t const defaultglblend =
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{
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{
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{ 2.f/3.f, BLENDFACTOR_SRC_ALPHA, BLENDFACTOR_ONE_MINUS_SRC_ALPHA, 0 },
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{ 1.f/3.f, BLENDFACTOR_SRC_ALPHA, BLENDFACTOR_ONE_MINUS_SRC_ALPHA, 0 },
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},
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};
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glblend_t glblend[MAXBLENDTABS];
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void handle_blend(uint8_t enable, uint8_t blend, uint8_t def)
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{
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static GLenum const blendFuncTokens[NUMBLENDFACTORS] =
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{
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GL_ZERO,
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GL_ONE,
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GL_SRC_COLOR,
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GL_ONE_MINUS_SRC_COLOR,
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GL_SRC_ALPHA,
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GL_ONE_MINUS_SRC_ALPHA,
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GL_DST_ALPHA,
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GL_ONE_MINUS_DST_ALPHA,
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GL_DST_COLOR,
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GL_ONE_MINUS_DST_COLOR,
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};
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if (!enable)
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{
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bglBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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return;
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}
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glblenddef_t const * const glbdef = glblend[blend].def + def;
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bglBlendFunc(blendFuncTokens[glbdef->src], blendFuncTokens[glbdef->dst]);
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}
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#endif
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int32_t setpalookup(int32_t palnum, const uint8_t *shtab)
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{
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if (numshades != 32)
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@ -125,7 +125,17 @@ int32_t r_downsizevar = -1;
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static float fogresult, fogresult2;
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coltypef fogcol, fogtable[MAXPALOOKUPS];
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static const float float_trans[4] = { 1.0f, 1.0f, 2.f/3.f, 1.f/3.f };
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static float float_trans(uint32_t maskprops, uint8_t blend)
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{
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switch (maskprops)
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{
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case DAMETH_TRANS1:
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case DAMETH_TRANS2:
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return glblend[blend].def[maskprops-2].alpha;
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default:
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return 1.0f;
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}
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}
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char ptempbuf[MAXWALLSB<<1];
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@ -1623,6 +1633,7 @@ void polymost_setupglowtexture(const int32_t texunits, const int32_t tex)
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// drawpoly's hack globals
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static int32_t pow2xsplit = 0, skyclamphack = 0;
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static float drawpoly_alpha = 0.f;
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static uint8_t drawpoly_blend = 0;
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static inline pthtyp *our_texcache_fetch(int32_t dameth)
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{
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@ -1837,7 +1848,9 @@ static void polymost_drawpoly(vec2f_t const * const dpxy, int32_t const n, int32
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pc[0] = pc[1] = pc[2] = getshadefactor(globalshade);
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// spriteext full alpha control
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pc[3] = float_trans[method & DAMETH_MASKPROPS] * (1.f - drawpoly_alpha);
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pc[3] = float_trans(method & DAMETH_MASKPROPS, drawpoly_blend) * (1.f - drawpoly_alpha);
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handle_blend((method & DAMETH_MASKPROPS) > DAMETH_MASK, drawpoly_blend, (method & DAMETH_MASKPROPS) == DAMETH_TRANS2);
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if (pth)
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{
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@ -2042,6 +2055,8 @@ do
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bglLoadIdentity();
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bglMatrixMode(GL_MODELVIEW);
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bglBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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if (getrendermode() != REND_POLYMOST)
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return;
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@ -2157,6 +2172,7 @@ static void polymost_domost(float x0, float y0, float x1, float y1)
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float const slop = (dm1.y - dm0.y) / (dm1.x - dm0.x);
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drawpoly_alpha = 0.f;
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drawpoly_blend = 0;
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vec2f_t n0, n1;
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float spx[4];
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@ -2737,6 +2753,7 @@ static void polymost_internal_nonparallaxed(vec2f_t n0, vec2f_t n1, float ryp0,
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pow2xsplit = 0;
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drawpoly_alpha = 0.f;
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drawpoly_blend = 0;
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calc_and_apply_fog(globalpicnum, fogpal_shade(sec, global_cf_shade), sec->visibility,
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POLYMOST_CHOOSE_FOG_PAL(global_cf_fogpal, global_cf_pal));
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@ -2831,6 +2848,7 @@ static inline int polymost_getclosestpointonwall(vec2_t const * const pos, int32
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static void polymost_drawalls(int32_t const bunch)
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{
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drawpoly_alpha = 0.f;
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drawpoly_blend = 0;
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int32_t const sectnum = thesector[bunchfirst[bunch]];
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usectortype const * const sec = (usectortype *)§or[sectnum];
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@ -4245,6 +4263,7 @@ void polymost_drawmaskwall(int32_t damaskwallcnt)
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pow2xsplit = 0;
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skyclamphack = 0;
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drawpoly_alpha = 0.f;
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drawpoly_blend = 0;
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polymost_drawpoly(dpxy, n, method);
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}
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@ -4365,7 +4384,10 @@ void polymost_drawsprite(int32_t snum)
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if (tspr->cstat & 2)
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method = DAMETH_CLAMPED | ((tspr->cstat & 512) ? DAMETH_TRANS2 : DAMETH_TRANS1);
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handle_blend(!!(tspr->cstat & 2), tspr->blend, !!(tspr->cstat & 512));
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drawpoly_alpha = spriteext[spritenum].alpha;
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drawpoly_blend = tspr->blend;
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sec = (usectortype *)§or[tspr->sectnum];
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@ -4952,7 +4974,7 @@ EDUKE32_STATIC_ASSERT((int)RS_YFLIP == (int)HUDFLAG_FLIPPED);
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//cx1,... clip window (actual screen coords)
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|
||||
void polymost_dorotatespritemodel(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t picnum,
|
||||
int8_t dashade, char dapalnum, int32_t dastat, uint8_t daalpha, int32_t uniqid)
|
||||
int8_t dashade, char dapalnum, int32_t dastat, uint8_t daalpha, uint8_t dablend, int32_t uniqid)
|
||||
{
|
||||
float d, cosang, sinang, cosang2, sinang2;
|
||||
float m[4][4];
|
||||
|
@ -5124,6 +5146,7 @@ void polymost_dorotatespritemodel(int32_t sx, int32_t sy, int32_t z, int16_t a,
|
|||
}
|
||||
|
||||
spriteext[tspr.owner].alpha = daalpha * (1.0f / 255.0f);
|
||||
tspr.blend = dablend;
|
||||
|
||||
bglDisable(GL_FOG);
|
||||
|
||||
|
@ -5177,12 +5200,12 @@ void polymost_dorotatespritemodel(int32_t sx, int32_t sy, int32_t z, int16_t a,
|
|||
}
|
||||
|
||||
void polymost_dorotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16_t picnum,
|
||||
int8_t dashade, char dapalnum, int32_t dastat, uint8_t daalpha,
|
||||
int8_t dashade, char dapalnum, int32_t dastat, uint8_t daalpha, uint8_t dablend,
|
||||
int32_t cx1, int32_t cy1, int32_t cx2, int32_t cy2, int32_t uniqid)
|
||||
{
|
||||
if (usemodels && tile2model[picnum].hudmem[(dastat&4)>>2])
|
||||
{
|
||||
polymost_dorotatespritemodel(sx, sy, z, a, picnum, dashade, dapalnum, dastat, daalpha, uniqid);
|
||||
polymost_dorotatespritemodel(sx, sy, z, a, picnum, dashade, dapalnum, dastat, daalpha, dablend, uniqid);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -5251,6 +5274,8 @@ void polymost_dorotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16
|
|||
method |= DAMETH_MASK;
|
||||
}
|
||||
|
||||
handle_blend(!!(dastat & RS_TRANS1), dablend, !!(dastat & RS_TRANS2));
|
||||
|
||||
#ifdef POLYMER
|
||||
if (getrendermode() == REND_POLYMER)
|
||||
{
|
||||
|
@ -5264,6 +5289,7 @@ void polymost_dorotatesprite(int32_t sx, int32_t sy, int32_t z, int16_t a, int16
|
|||
#endif
|
||||
|
||||
drawpoly_alpha = daalpha * (1.0f / 255.0f);
|
||||
drawpoly_blend = dablend;
|
||||
|
||||
vec2_t const siz = tilesiz[globalpicnum];
|
||||
vec2_t ofs ={ 0, 0 };
|
||||
|
@ -5595,10 +5621,12 @@ void polymost_fillpolygon(int32_t npoints)
|
|||
|
||||
float const f = getshadefactor(globalshade);
|
||||
|
||||
if (((globalorientation>>7)&3) > 1)
|
||||
uint8_t const maskprops = (globalorientation>>7)&DAMETH_MASKPROPS;
|
||||
handle_blend(maskprops > DAMETH_MASK, 0, maskprops == DAMETH_TRANS2);
|
||||
if (maskprops > DAMETH_MASK)
|
||||
{
|
||||
bglEnable(GL_BLEND);
|
||||
bglColor4f(f, f, f, float_trans[(globalorientation>>7)&3]);
|
||||
bglColor4f(f, f, f, float_trans(maskprops, 0));
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
@ -978,9 +978,11 @@ int32_t polymost_voxdraw(voxmodel_t *m, const uspritetype *tspr)
|
|||
(float)(numshades-min(max((globalshade * shadescale)+m->shadeoff, 0), numshades)) / (float)numshades;
|
||||
hictinting_apply(pc, globalpal);
|
||||
|
||||
pc[3] = (tspr->cstat&2) ? !(tspr->cstat&512) ? (2.f/3.f) : (1.f/3.f) : 1.0f;
|
||||
pc[3] = (tspr->cstat&2) ? glblend[tspr->blend].def[!!(tspr->cstat&512)].alpha : 1.0f;
|
||||
pc[3] *= 1.0f - spriteext[tspr->owner].alpha;
|
||||
|
||||
handle_blend(!!(tspr->cstat & 2), tspr->blend, !!(tspr->cstat & 512));
|
||||
|
||||
if ((tspr->cstat&2) || spriteext[tspr->owner].alpha > 0.f || pc[3] < 1.0f)
|
||||
bglEnable(GL_BLEND); //else bglDisable(GL_BLEND);
|
||||
//------------
|
||||
|
|
Loading…
Reference in a new issue