Player duct walking sound fix

git-svn-id: https://svn.eduke32.com/eduke32@7726 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2019-06-25 11:30:38 +00:00 committed by Christoph Oelckers
parent 86dcab958d
commit 876627136a

View file

@ -5275,42 +5275,45 @@ void P_ProcessInput(int playerNum)
{
int const checkWalkSound = sintable[pPlayer->bobcounter & 2047] >> 12;
if ((trueFloorDist < PHEIGHT + ZOFFSET3) && (checkWalkSound == 1 || checkWalkSound == 3))
if (trueFloorDist < PHEIGHT + ZOFFSET3)
{
if (pPlayer->walking_snd_toggle == 0 && pPlayer->on_ground)
if (checkWalkSound == 1 || checkWalkSound == 3)
{
switch (sectorLotag)
if (pPlayer->walking_snd_toggle == 0 && pPlayer->on_ground)
{
case 0:
switch (sectorLotag)
{
int const walkPicnum = (lowZhit >= 0 && (lowZhit & 49152) == 49152)
? TrackerCast(sprite[lowZhit & (MAXSPRITES - 1)].picnum)
: TrackerCast(sector[pPlayer->cursectnum].floorpicnum);
switch (DYNAMICTILEMAP(walkPicnum))
case 0:
{
case PANNEL1__STATIC:
case PANNEL2__STATIC:
A_PlaySound(DUKE_WALKINDUCTS, pPlayer->i);
pPlayer->walking_snd_toggle = 1;
break;
}
}
break;
int const walkPicnum = (lowZhit >= 0 && (lowZhit & 49152) == 49152)
? TrackerCast(sprite[lowZhit & (MAXSPRITES - 1)].picnum)
: TrackerCast(sector[pPlayer->cursectnum].floorpicnum);
case ST_1_ABOVE_WATER:
if (!pPlayer->spritebridge)
{
if ((krand() & 1) == 0)
A_PlaySound(DUKE_ONWATER, pPlayer->i);
pPlayer->walking_snd_toggle = 1;
switch (DYNAMICTILEMAP(walkPicnum))
{
case PANNEL1__STATIC:
case PANNEL2__STATIC:
A_PlaySound(DUKE_WALKINDUCTS, pPlayer->i);
pPlayer->walking_snd_toggle = 1;
break;
}
}
break;
case ST_1_ABOVE_WATER:
if (!pPlayer->spritebridge)
{
if ((krand() & 1) == 0)
A_PlaySound(DUKE_ONWATER, pPlayer->i);
pPlayer->walking_snd_toggle = 1;
}
break;
}
}
}
else if (pPlayer->walking_snd_toggle > 0)
pPlayer->walking_snd_toggle--;
}
else if (pPlayer->walking_snd_toggle > 0)
pPlayer->walking_snd_toggle--;
if (pPlayer->jetpack_on == 0 && pPlayer->inv_amount[GET_STEROIDS] > 0 && pPlayer->inv_amount[GET_STEROIDS] < 400)
velocityModifier <<= 1;