- fixed some warnings.

This commit is contained in:
Christoph Oelckers 2022-09-13 23:44:21 +02:00
parent 83fc7a3116
commit 836d7fea34

View file

@ -2794,9 +2794,9 @@ void handle_se14(DDukeActor* actor, bool checkstat, int RPG, int JIBS6)
}
if ((!checkstat || !statstate) && (ud.monsters_off == 0 && sc->floorpal == 0 && (sc->floorstat & CSTAT_SECTOR_SKY) && rnd(8)))
{
int dist;
int p = findplayer(actor, &dist);
if (dist < 20480)
double dist2;
int p = findplayer(actor, &dist2);
if (dist2 < 1280)//20480)
{
auto saved_angle = actor->spr.angle;
actor->spr.angle = VecToAngle(actor->spr.pos.XY() - ps[p].pos.XY());