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- Blood: Fix GCC fallthrough warning.
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@ -1267,6 +1267,7 @@ bool PickupItem(DBloodPlayer* pPlayer, DBloodActor* itemactor)
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case kItemCrystalBall:
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if (gGameOptions.nGameType == 0) return 0;
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[[fallthrough]];
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case kItemHealthDoctorBag:
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case kItemJumpBoots:
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case kItemDivingSuit:
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