mirror of
https://github.com/ZDoom/Raze.git
synced 2025-01-18 22:51:50 +00:00
- some xsprite cleanup
This commit is contained in:
parent
3e452994d8
commit
812b18e49a
2 changed files with 8 additions and 13 deletions
|
@ -130,11 +130,12 @@ static tspritetype *viewAddEffect(spritetype* tsprite, int& spritesortcnt, int n
|
|||
{
|
||||
assert(nViewEffect >= 0 && nViewEffect < kViewEffectMax);
|
||||
auto pTSprite = &tsprite[nTSprite];
|
||||
auto owneractor = &bloodActors[pTSprite->owner];
|
||||
if (gDetail < effectDetail[nViewEffect] || nTSprite >= MAXSPRITESONSCREEN) return NULL;
|
||||
switch (nViewEffect)
|
||||
{
|
||||
case kViewEffectSpotProgress: {
|
||||
XSPRITE* pXSprite = &xsprite[pTSprite->extra];
|
||||
XSPRITE* pXSprite = &owneractor->x();
|
||||
int perc = (100 * pXSprite->data3) / kMaxPatrolSpotValue;
|
||||
int width = (94 * pXSprite->data3) / kMaxPatrolSpotValue;
|
||||
|
||||
|
@ -525,16 +526,15 @@ void viewProcessSprites(spritetype* tsprite, int& spritesortcnt, int32_t cX, int
|
|||
tspritetype *pTSprite = &tsprite[nTSprite];
|
||||
auto owneractor = &bloodActors[pTSprite->owner];
|
||||
//int nXSprite = pTSprite->extra;
|
||||
int nXSprite = sprite[pTSprite->owner].extra;
|
||||
XSPRITE *pTXSprite = NULL;
|
||||
if (sprite[pTSprite->owner].detail > gDetail)
|
||||
{
|
||||
pTSprite->xrepeat = 0;
|
||||
continue;
|
||||
}
|
||||
if (nXSprite > 0)
|
||||
if (owneractor->hasX())
|
||||
{
|
||||
pTXSprite = &xsprite[nXSprite];
|
||||
pTXSprite = &owneractor->x();
|
||||
}
|
||||
int nTile = pTSprite->picnum;
|
||||
if (nTile < 0 || nTile >= kMaxTiles)
|
||||
|
@ -552,14 +552,14 @@ void viewProcessSprites(spritetype* tsprite, int& spritesortcnt, int32_t cX, int
|
|||
switch (picanm[nTile].extra & 7) {
|
||||
case 0:
|
||||
//assert(nXSprite > 0 && nXSprite < kMaxXSprites);
|
||||
if (nXSprite <= 0 || nXSprite >= kMaxXSprites) break;
|
||||
if (pTXSprite == nullptr) break;
|
||||
switch (pTSprite->type) {
|
||||
case kSwitchToggle:
|
||||
case kSwitchOneWay:
|
||||
if (xsprite[nXSprite].state) nAnim = 1;
|
||||
if (pTXSprite->state) nAnim = 1;
|
||||
break;
|
||||
case kSwitchCombo:
|
||||
nAnim = xsprite[nXSprite].data1;
|
||||
nAnim = pTXSprite->data1;
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
@ -600,7 +600,7 @@ void viewProcessSprites(spritetype* tsprite, int& spritesortcnt, int32_t cX, int
|
|||
}
|
||||
case 3:
|
||||
{
|
||||
if (nXSprite > 0)
|
||||
if (pTXSprite)
|
||||
{
|
||||
if (owneractor->hit.florhit.type == kHitNone)
|
||||
nAnim = 1;
|
||||
|
@ -903,7 +903,6 @@ void viewProcessSprites(spritetype* tsprite, int& spritesortcnt, int32_t cX, int
|
|||
}
|
||||
|
||||
if (gModernMap) { // add target spot indicator for patrol dudes
|
||||
XSPRITE* pTXSprite = &xsprite[pTSprite->extra];
|
||||
if (pTXSprite->dudeFlag4 && aiInPatrolState(pTXSprite->aiState) && pTXSprite->data3 > 0 && pTXSprite->data3 <= kMaxPatrolSpotValue)
|
||||
viewAddEffect(tsprite, spritesortcnt, nTSprite, kViewEffectSpotProgress);
|
||||
}
|
||||
|
|
|
@ -287,10 +287,6 @@ extern short gTrackingCondsCount;
|
|||
extern AISTATE genPatrolStates[kPatrolStateSize];
|
||||
|
||||
|
||||
// - INLINES -------------------------------------------------------------------
|
||||
inline bool xsprIsFine(spritetype* pSpr) {
|
||||
return (pSpr && xspriRangeIsFine(pSpr->extra) && !(pSpr->flags & kHitagFree) && !(pSpr->flags & kHitagRespawn));
|
||||
}
|
||||
// - FUNCTIONS ------------------------------------------------------------------
|
||||
bool nnExtEraseModernStuff(DBloodActor* actor);
|
||||
void nnExtInitModernStuff(bool bSaveLoad);
|
||||
|
|
Loading…
Reference in a new issue